Quote Originally Posted by Azureskies01 View Post
Let everyone know you didn't play back in 2.0 without telling everyone you didn't play in 2.0.

15-40 dungeons were always bad because you always got most of your kit and passives at the end of the 1-50 grind. Some classes were worse than others like og black mages being at like ...45? or 48 before they got their passive that allowed them to be black mages.
Sure the <50 level dungeons never had a full kit. But since you insist to be pendantic about it, that has nothing to do with with ARR. Only level max level, so 50, 60, 70, 80, 90, etc, content was designed for a full kit. And you're intentionally searching for the parts where a small part of my post doesn't apply, and ignoring where it does. It applies for all raids, most trials and most dungeons. How to handle content where a full kit really causes issues is open for discussion.