Quote Originally Posted by aiqa View Post
The dungeons were originally designed for far more abilties at their level than available now. And that happened without rebalancing all dungeons. Lower level balance is terrible, max level balance is far far better. On the other hand it's pretty trivial to scale down numbers from level 90 to anything intended for the level of the dungeon.
Let everyone know you didn't play back in 2.0 without telling everyone you didn't play in 2.0.

15-40 dungeons were always bad because you always got most of your kit and passives at the end of the 1-50 grind. Some classes were worse than others like og black mages being at like ...45? or 48 before they got their passive that allowed them to be black mages.