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  1. #1
    Player
    hunter2's Avatar
    Join Date
    Dec 2023
    Posts
    74
    Character
    Hoon Tahtoo
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'd like if WHM had to do more Mana management but could also dump lots of MP on powered up versions of e.g. Cure III. I think mana management gameplay should still exist on at least one job.
    (4)

  2. #2
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by hunter2 View Post
    I'd like if WHM had to do more Mana management but could also dump lots of MP on powered up versions of e.g. Cure III. I think mana management gameplay should still exist on at least one job.
    Yeah I mean evrey healer needs lucid at all stages of the game. MP regen is important, but it's also not interesting. It could easily be replaced by a dps thing to manage instead.
    (3)

  3. #3
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Right... we can TOTALLY replace lucid dream with class version of it...

    Just like Raise, Ressurection, Ascend, Egeiro right?

    Now that remind me, why healer's revive skill is not a role action like Lucid Dream?
    (6)

  4. #4
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zolvolt View Post
    Yeah I mean evrey healer needs lucid at all stages of the game. MP regen is important, but it's also not interesting. It could easily be replaced by a dps thing to manage instead.
    how exactly would you suggest it become "more interesting"? a trumpet fanfare when you use it perhaps? maybe dancing pixies?

    I dont need a different lucid dreaming button for every job that uses it. makes things more confusing.
    (5)

  5. #5
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    803
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Kes13a View Post
    how exactly would you suggest it become "more interesting"? a trumpet fanfare when you use it perhaps? maybe dancing pixies?

    I dont need a different lucid dreaming button for every job that uses it. makes things more confusing.
    Let it become something besides "press this every 60 seconds". I agree that Lucid is boring. Black Mage has interesting MP mechanics and it doesn't even have a use for Lucid 99% of the time. There might not even be a need for separate buttons per class, as an MP restore could be phased out entirely. Some existing skills would also make better alternatives. The old form of Thin Air which was time based allowed for some interesting synergy with swiftcast. If you could fit more casts into the window when it was active you would benefit more. WHM doesn't have much to use Swiftcast on, but if Thin Air became the primary MP management tool, skills could be built around it to make the class more interesting.
    (3)

  6. #6
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by PyurBlue View Post
    Black Mage has interesting MP mechanics
    * soon to be used to have interesting MP mechanics /cry
    (1)

  7. #7
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    433
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    That's why I think (e.)reprise could kinda works for RDM ; atm it's not really part of the rotation ; it's at best a movement tool, so it stay really niche in just another way.
    (1)

  8. #8
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    433
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    for RDM they could change (e.)reprise to restore 2-5% mp and it would solve that (could also put that on melee combos)
    (2)

  9. #9
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,631
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Calysto View Post
    for RDM they could change (e.)reprise to restore 2-5% mp and it would solve that (could also put that on melee combos)
    I've been lurking in this topic a few times and have had this same thought.

    If they want to have a different way to recover MP, then it should be tied to job mechanics and not just random oGCDs like Fleche or Contre Sixte.

    Black Mage already has it's whole system focused around the MP gauge, so there would be nothing to change there and as for Summoners, it could be added as an overarching mechanic that encourages you to use the summons, build up some sort of meter, and spend that meter on attacks that also restore MP. In my head I was thinking allowing them to summon Zantetsuken and weave that between their spells which does damage but also restores MP. As for why not a full Odin summon, remember, in FFXIV, The sword Zantetsuken itself is the primal, not the person themselves. So you summon the primal and use it's power, it is just done a bit differently.
    (2)

  10. #10
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,650
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    And that is the important thing in all this: "If they want to have a different way".
    (0)