Every expansion I look at it like the waste of space it is. Replace it with a new button for every job.
Every expansion I look at it like the waste of space it is. Replace it with a new button for every job.
oh yeah, mana-management. another mechanic they practically removed from the game. but because of this skill its still kinda there.
they should really make up their minds about those mechanics.
Shroud of Saint and Luminiferous Aether would be the "new" buttons.
Red mage has no other method of regaining mana, so some of us still need it, at least.
I’m assuming they mean give every class a unique an interesting way to generate mana
Like RDM could generate mana from its 2 oGCD’s as a really simple solution (not interesting but just a random example I threw out)
Replace it with a full mana restore lol
Yeah my POV on lucid dreaming is it's, with the exception of redmage, you really only need to hit it on CD or hit if you die and get rezzed. I don't think thats interesting. I think about how reluctant we are to add new abilities to jobs because of the constraint on controller players too. So in my view you could adjust mana regen and change the amount of mp you rez with, then just replace lucid dreaming with a new action for every job thats actually interesting that is not related to MP regen
Last edited by Zolvolt; 05-26-2024 at 12:32 AM.
I relay on [Lucid Dreaming] for:
- Ressing.
- Gaing MP after death.
- Low lvl: When i don't have my other MP recovery ability(s) yet.
☆SCH/AST/DNC/VPR/SMN☆
On lower levels you still need it. As a low level WHM you will run out of mana very quickly.
Cheers
I'd like if WHM had to do more Mana management but could also dump lots of MP on powered up versions of e.g. Cure III. I think mana management gameplay should still exist on at least one job.
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