Quote Originally Posted by Silhart View Post
I always thought it was more a bad habit that MNK players need to grow out of with practice. To me, MNK mastery means glancing at your timers for a split second, knowing instantly what your next 9 GCDs will be, then putting all your attention on raid mechs. But I guess this experience isn't as universal as I initially thought it was.
It is like that in my opinion too - at least in a raider's approach, learning the basics > fitting those basics into mechanics for a clear > optional encounter specific optimisation for stuff like double solar openers etc.

Based on the live-letter presentation and the fact that right out of the gate they mentioned that the changes to all classes are in favour of 'ease of usability' - I can only feel a bit anxious about how they expect us to play for the next few years until we get the proper tool-tips from the media tour.