the changes to the combo system look... very worrying. it feels like a very unnecessary amount of work to try and achieve the same playfeel by making a less intuitive to understand gauge element when it could've just been left alone just fine.

I will need the tooltips from the media tour to truly understand this change and say for certain, but if it's as bad as I think it is then MNK is going to feel a whole lot worse by enforcing a more rigid combo cycle on it.