Quote Originally Posted by PercibelTheren View Post
On the one hand, it would be cool. On the other hand, it would make shield healers even more desirable. They are already way better than regen healers because everything is a mitigation check where avoiding taking damage altogether is always better than eating the damage and then healing it up.
This could be easily addressed with things like uncleansable DoTs that deal direct health loss, something that wants strong spammable regens. The tech to deal a set amount of health loss ignoring shields and mitigation is in the game already but it's only used in LotA, IIRC.

They're not serious about the healer split or about healer engagement in general, though, so they don't bother.