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  1. #1
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Aword3213 View Post
    If only they could bring back some designs in older savages where shield can be used to avoid debuffs, single target damage on different players combined with cleave tankbuster cleave combo....
    I'd argue that wasn't good design. The only thing interesting about it before was how horrible the snapshot for shield application was.
    (0)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Zolvolt View Post
    I'd argue that wasn't good design. The only thing interesting about it before was how horrible the snapshot for shield application was.
    Nobody is advocating for the shield snapshots to be as slow as they were back in ARR/HW.

    They want the actual boss encounters to have more dynamic mechanics/damage distribution again so you can't just look at a flowchart to know exactly when to use all of your cooldowns.
    (5)

  3. #3
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by KageTokage View Post
    Nobody is advocating for the shield snapshots to be as slow as they were back in ARR/HW.

    They want the actual boss encounters to have more dynamic mechanics/damage distribution again so you can't just look at a flowchart to know exactly when to use all of your cooldowns.
    Yeah I know, and I want the same thing. I'm saying that bringing back shield to mitigate mechanics doesn't accomplish that.
    (0)