Quote Originally Posted by Supersnow845 View Post
Call it a kit problem or call it a game problem, either way these healing “cards” are going to wind up useless bloat bloat because we simply do not need more healing and this problem extends all the way up to ultimate

The game not doing enough damage may be a game problem but continuing to add bloated heals over alternatives when the damage isn’t being up is a kit problem
Now that I think about it this is true. So Why not have cards:
Dmg increase buff
dm decreasee debuff
Mitigation increase buff
Mitigation decrease debuff
incombat runspeed boost
stun
skill/spell haste card (for blm maybe healers too)
skill/spell slow debuff

This provides enough variety that works. also instead of four cards just make lord a dmg aoe and lady an aoe heal over time