Results 1 to 10 of 39

Hybrid View

  1. #1
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Roda View Post
    I mean the other options are to:
    A) Pick a new main
    B) Play your main wrong
    or
    C) Quit

    The game doesn't have build diversity, you can't spec into a non-transformative reaper and now scholar, so if you want to engage with a job and play it correctly (and until they add some kind of, er, glamour glamour???), you will be forced to change your appearance when you need to access certain utilities/burst abilities.
    I'm not trying to be annoying, but I just think isn't the fusion bad because of how it looks and/or how it relates to the job? By arguing it's bad because it's forced, you can argue down anything in the game..

    Or even if it is purely based on choice, ask for a toggle? I just don't think the devs are trying to force anyone into anything. They probably assumed you'd like it.
    (0)
    Last edited by Turtledeluxe; 05-17-2024 at 03:39 AM.

  2. #2
    Player
    Mihka's Avatar
    Join Date
    Feb 2020
    Posts
    43
    Character
    Mihka Terelis
    World
    Famfrit
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Turtledeluxe View Post
    I agree with the feedback about the fusion but what's the deal with the use of the term "forced" here?

    So are you being forced to do any other actions? Are you being forced to do MSQ? Playing a game is an at will experience in totality. No one is forcing you to do anything. I find use of this word to be highly bizarre.

    Like I'm just imagining if the fusion was something people liked would it then not be "forced"? Is Enshroud unfair enforcing? I just don't get it. Has some kind of positive feedback response been developed between Yoshi P and players where if they imply lack of free will any given thing is 10x worse?
    Quote Originally Posted by Turtledeluxe View Post
    I'm not trying to be annoying, but I just think isn't the fusion bad because of how it looks and/or how it relates to the job? By arguing it's bad because it's forced, you can argue down anything in the game..
    If they gave me the option to disable the visual component of the skill, then I could not care less that the skill has a transformation component as I could turn it off. There is no option to disable it, therefore if I want to play the job correctly, yes. I AM forced to use it. The entire basis of your argument is like Spec Ops: The Line saying "well if you didn't want to do bad things, you should've just stopped playing the game, aren't I so insightful?"

    We can argue until the cows come home how or why forced transformations are bad for each specific job that decides to implement them (currently only two, who knows if they will expand this to other jobs in the future). My argument is that the entire CONCEPT of hijacking a player's character model is bad at the base level.
    (3)

  3. #3
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I'm not trying to be annoying, but I just think isn't the fusion bad because of how it looks and/or how it relates to the job? By arguing it's bad because it's forced, you can argue down anything in the game..

    Or even if it is purely based on choice, ask for a toggle? I just don't think the devs are trying to force anyone into anything. They probably assumed you'd like it.
    [Thing happens that people do not like & would rather avoid] -> [cannot avoid thing] -> [The fact that the thing cannot be avoided feels bad] => "I don't like being forced to do this"
    The intent of the devs thinking people would like it is nice and all, but intent does not define people's experiences in practice, and people communicating that they feel like they lack agency in situations like this is VERY good feedback for those creating interactive media.

    That is the significance of the "forced" aspect in this.


    Any designer worth their salt can read a "I don't like that I'm forced to do/experience this [non-mechanical thing]" as "make [that thing] optional/don't overvalue [that thing] in gameplay as much" (when possible/reasonable)
    (4)
    Last edited by Roda; 05-17-2024 at 03:56 AM.
    ~sigh~

  4. #4
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Roda View Post
    [Thing happens that people do not like & would rather avoid] -> [cannot avoid thing] -> [The fact that the thing cannot be avoided feels bad] => "I don't like being forced to do this"
    The intent of the devs thinking people would like it is nice and all, but intent does not define people's experiences in practice, and people communicating that they feel like they lack agency in situations like this is VERY good feedback for those creating interactive media.

    That is the significance of the "forced" aspect in this. Optional toggles are the ideal solution, but ceasing their implementation and adding more options later is also seen as a solution for those affected. Finding a solution that is a good compromise between people who like the feature and those who do not is why discussion boards exist '3'
    Yeah, that's why I said I agree and everything. And it's hard to explain because we use inflammatory language pretty casually all the time I guess. "Hijacking, forcing, etc". It just gets weird for me on this particular subject. But that's just me.

    And I do realize the transformations are part of the action, to be clear. I'm not disputing that. Devs do miss the mark on certain things, that's true. I'm not sure how that's relevant (to implying they're forcing something).

    It really is fair as well because people can do whatever they want. I was just curious, like I said.
    (0)
    Last edited by Turtledeluxe; 05-17-2024 at 04:00 AM.

  5. #5
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    Yeah, that's why I said I agree and everything. And it's hard to explain because we use inflammatory language pretty casually all the time I guess. "Hijacking, forcing, etc". It just gets weird for me on this particular subject. But that's just me.
    I think you might be loading the word with more impact than it's really being used with then.

    It's forced as in "a cause and effect of interacting with the game features" not as in "SE has sent an agent to my house and held me at gunpoint to press the 'amputate tail' button
    (3)
    Last edited by Roda; 05-17-2024 at 04:02 AM.
    ~sigh~

  6. #6
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Roda View Post
    I think you might be loading the word with more impact than it's really being used with then.

    It's forced as in "a logical consequence of interacting with the game features" not as in "SE has sent an agent to my house and held me at gunpoint to press the 'amputate tail' button
    It's think it's a combo of that and it just made me wonder "well then what isn't forced?". I guess buying a house isn't forced. But lots of other things in the game fall under this definition of "force".

    That doesn't in any way make the feedback invalid or even weaker. It just feels almost distracting and redundant to say. For example

    "The job transformations are a horrible concept and should be optional."
    "The forced job transformations are a horrible concept and should be optional."

    Both things communicate the same thing, but one makes it worse by adding in this word. That's how it seems to me.
    (0)
    Last edited by Turtledeluxe; 05-17-2024 at 04:06 AM.

  7. #7
    Player
    MAD_ARCHITECT's Avatar
    Join Date
    Sep 2016
    Location
    HELL
    Posts
    14
    Character
    Doctor Maurer
    World
    Cactuar
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I'm not trying to be annoying, but I just think isn't the fusion bad because of how it looks and/or how it relates to the job? By arguing it's bad because it's forced, you can argue down anything in the game..

    Or even if it is purely based on choice, ask for a toggle? I just don't think the devs are trying to force anyone into anything. They probably assumed you'd like it.
    A toggle is what I am hoping for, personally, especially since I know some people quite like the model change--but, we have been given no indication that we are going to be getting one and healer mains are unfortunately accustomed to having their grievances ignored, so the response is understandable.

    On the matter of the word 'forced', I cannot comment on past forum use of the word, but in this instance I believe it is apt. The distinction between what your character does and what your character is is an important one as it impacts the player's connection to the action on the screen, and having the character we designed replaced with a model bereft of all customization is jarring and alienating. Our individual WoL now looks like every other WoL that plays this job, at least for a little while, and that is a significant downgrade from getting to see how our particular character looks when executing a new skill, especially when the replacement form in question has a very dubious tie to the job it represents in the first place.

    With Reaper, it was understood from the beginning that Enshroud was part of the class, so no one was going to be surprised by it; it also matches the Reaper aesthetic, as Reaper was designed with the mechanic in mind from the start. Scholar on the other hand has been around since ARR without any such mechanic, and none of us signed up for this when we initially became attached to the job. Additionally, Scholar does not have the very unified identity of Reaper, which means those of us who main it tend to have differing glamour interpretations of its varied military tactician/war doctor/fairy mage/bookworm influences. This bizarre angel form eradicates the personal expression of the individual Scholar and replaces it with something that isn't even a part of the job lore. In this case especially, using the word 'forced' is more than justified.
    (3)