Results 1 to 10 of 4812

Hybrid View

  1. #1
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,223
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    To the people who asked for gap closers to lose their damage... You are part of the problem with what is wrong with game balance...

    As for Living Shadow, I want that ability gone since Shadowbringers media tour info dropped because Dark Knight is NOT a Summon Pet class and NOTHING about it screams "I can summon a pet" and I would rather it get replaced with something that isn't a Summon Pet, like say, another big burst combo. The only way you can get me to actually tolerate Living Shadow, if it was more like old pet mechanics where they take damage and tank for you... otherwise you are not getting Summoners to play tank, if anything you further driving Dark Knight players AWAY from Dark Knight, because if I wanted to play a summon pet class/job, it would be Summoner/Scholar, not Dark Knight or Machinist...

    So I'm not touching Dark Knight in Dawntrail and just leave it at that... also I was right about Dark Knight being just more Shadowbringers Dark Knight and not in a good way... thank you Square-Enix for proving my(and others) point about you not listening to player feedback...
    (3)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  2. #2
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    To the people who asked for gap closers to lose their damage... You are part of the problem with what is wrong with game balance...
    Why? In 99% of situations, Plunge is literally just another random OGCD. You could shuffle the potency of its charges to say, the Shadowbringer charges and literally nothing would change with DRK. That's a failure of design when the primary design purpose of a skill is utilized so insanely rarely compared to its secondary usage.

    Removing the potency means that the new gap closer gets to be an *actual* gapcloser as it was designed. I just only hope that it copies MNK's Thunderclap and lets you warp to allies as well, then it can be used as nice skill expression for uptime purposes. Doubly so if they follow through on the 'in DT we wont make boss hitboxes the size of planets' comment Yoshi-P made in a previous liveletter/fanfest.

    Quote Originally Posted by DRKoftheAzure View Post
    As for Living Shadow, I want that ability gone since Shadowbringers media tour info dropped because Dark Knight is NOT a Summon Pet class and NOTHING about it screams "I can summon a pet" and I would rather it get replaced with something that isn't a Summon Pet, like say, another big burst combo. The only way you can get me to actually tolerate Living Shadow, if it was more like old pet mechanics where they take damage and tank for you... otherwise you are not getting Summoners to play tank, if anything you further driving Dark Knight players AWAY from Dark Knight, because if I wanted to play a summon pet class/job, it would be Summoner/Scholar, not Dark Knight or Machinist...
    No offense, but no one is looking at Living Shadow and going "this is a pet class", considering its there for 20s out of every 2mins. MCH can summon Queen more often than DRK can summon LS and no one's saying that's a pet job either.
    Hate LS because its effectively just a fancy looking DoT, but to complain about it making DRK be perceived as some sort of summoning based job is just lmao.
    (6)
    Last edited by Daeriion_Aeradiir; 05-17-2024 at 02:18 AM.

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,319
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Why? In 99% of situations, Plunge is literally just another random OGCD. You could shuffle the potency of its charges to say, the Shadowbringer charges and literally nothing would change with DRK. That's a failure of design when the primary design purpose of a skill is utilized so insanely rarely compared to its secondary usage.

    Removing the potency means that the new gap closer gets to be an *actual* gapcloser as it was designed. I just only hope that it copies MNK's Thunderclap and lets you warp to allies as well, then it can be used as nice skill expression for uptime purposes. Doubly so if they follow through on the 'in DT we wont make boss hitboxes the size of planets' comment Yoshi-P made in a previous liveletter/fanfest.
    From what it looks like they also only turned them into dashes on the jobs that already had a lot of offensive oGCDs, Dark Knight and Gunbreaker. Warrior and Paladin still seem to have kept their old gap closers.

    Now it could be entirely possible that they kept the old animations for those two and just removed the potency, would just be a bit odd.


    Quote Originally Posted by Keagian View Post
    The thing they pretty much said was, suffer for 2.5 years with a shitty rotation until we decide if we're gonna fix the job.

    Which pretty much just means, to play the other tanks that are actually fun and forget DRK exists because they couldn't be bother to fix it this expansion.
    Get back to me when you found one.
    (2)
    Last edited by Absurdity; 05-17-2024 at 07:58 PM.

  4. #4
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by DRKoftheAzure View Post
    TAs for Living Shadow, I want that ability gone since Shadowbringers media tour info dropped because Dark Knight is NOT a Summon Pet class and NOTHING about it screams "I can summon a pet"
    You're fighting a living shadow rn thinking a 2minute DOT is comparable to pre-EW summon pet.
    (1)