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Thread: Positionals

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  1. #11
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Care to explain how removing or making positionals exclusive to one or two melee jobs would contribute to "homogenization" of jobs in this game? Can you even explain specific examples of homogenization in this game? Like, you say that flank and rear positionals are all different because they are tied to different abilities that happen at different points in each job's rotation, yet will probably go on to say that every job is shifting to a 2 minute burst window? Guess what, all 2 minute cooldowns are extremely different in this game and it just makes sense for the burst windows to line up from a gameplay perspective. It's called teamwork.

    So please I really would like to hear your valid explanation in specific detail about how jobs are being homogenized, how positionals have anything to do with that, and how limiting positionals to monk and dragoon would further homogenize melee jobs.

    If anything is homogenized, it is the fact that there are positionals on all melee dps. Personally I think the homogenization of jobs in this game is completely made up and baseless, but I'd love to hear your perspective in detail because all you've done up till now is throw around buzzwords and wikipedia articles that don't even support your position.
    All of your questions have been explained and the article completely proves the point. I'm not repeating myself, as I said.

    Take it up with all the other players who understood what I said just fine.

    I think you are in strong denial if you think people are just making up job homogenization..and aside from that your collective posts don't encourage me that further discussion would actually go anywhere.

    In fact, your posts in general give me the impression you are a Xenosys stan. And here's my hot take-- no one should listen to Xenosys ever bc his love of the game is actually his love of cheating his way to a worlds first ultimate clear. Why the dev team or anyone would listen to him about job design is nuts, imo.
    (3)
    Last edited by Turtledeluxe; 05-16-2024 at 02:31 PM.