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Thread: Positionals

  1. #161
    Player
    Asari5's Avatar
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    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    i would like if my combo gets interrupted if i dont do positionals right... on dragoon though
    (2)

  2. #162
    Player
    Turtledeluxe's Avatar
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    Kinda Hungry
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    Siren
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    Black Mage Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    I don't care if you don't agree, you stand at flank or rear and you get a potency boost. It's optional and it is shallow. If you like positionals so much, you would be drawn to the idea of a rotation being dependent on positionals. That's a meaningful implementation of positionals and it would make them a unique mechanic of the monk job. You say you like positionals, yet don't want to play a job that requires you to hit them consistently. Maybe you don't really like positionals that much and just enjoy the potency bonus?
    I don't need to disagree, the names, recast times, descriptions, etc. all demonstrate what I am saying.

    I also didn't say I like positionals. I have a RPR at 90 but tbh I don't feel one way or the other about them. I don't think anyone ITT does either. I think they're parroting a streamer.

    For example:

    I design a set of pens that are all blue. The undertones of the blue are different, making them different shades. You come in, say they're all "basically blue", and called them the same. Except they aren't. To be homogeneous they would need to be the same exact blue.
    (10)
    Last edited by Turtledeluxe; 05-16-2024 at 05:48 AM.

  3. #163
    Player
    HikariKurosawa's Avatar
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    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Turtledeluxe View Post
    I don't need to disagree, the names, recast times, descriptions, etc. all demonstrate what I am saying.

    I also didn't say I like positionals. I have a RPR at 90 but tbh I don't feel one way or the other about them. I don't think anyone ITT does either. I think they're parroting a streamer.

    For example:

    I design a set of pens that are all blue. The undertones of the blue are different, making them different shades. You come in, say they're all "basically blue", and called them the same. Except they aren't. To be homogeneous they would need to be the same exact blue.
    The exact same flank and rear = the exact same shade of blue. You're so desperate to be right but you're not.

    Quote Originally Posted by Asari5 View Post
    i would like if my combo gets interrupted if i dont do positionals right... on dragoon though
    Sure, dragoon and monk can be the positional jobs and they should make it so that the buttons dont work at all if you're not at the positional for the gcd. Monk was always very positional oriented because of the forms, while wheeling thrust + fang and claw add a natural flow to the dragoon's rotation that just makes sense. You're at the rear for one half of your rotation and it naturally moves you to the flank for the next half. Being at the flank reminds you that you're using one ability, while being at the rear reminds you that you're using the other.
    (3)
    Last edited by HikariKurosawa; 05-16-2024 at 08:16 AM.

  4. #164
    Player
    Sjol's Avatar
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    Sjol Fantl
    World
    Mateus
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    Dancer Lv 90
    Quote Originally Posted by Turtledeluxe View Post
    Or we could not do that, as it would result in 95% of jobs being homogeneous with regards to positionals.

    As far as positionals, I don't care if you disagree. They are not identical.

    https://ffxiv.consolegameswiki.com/w...tional_actions

    This is why no one should have tried to spin the term against me.
    Sorry, what are we supposed to be taking away from that link?
    (4)

  5. #165
    Player
    Turtledeluxe's Avatar
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    Kinda Hungry
    World
    Siren
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    Black Mage Lv 100
    Quote Originally Posted by Sjol View Post
    Sorry, what are we supposed to be taking away from that link?
    The fact it has 90% more likes than your post. And no, I'm not bragging about likes. I'm pointing out that you are willfully acting confused when plenty of other people clearly understand what the post says.
    I suggest maybe trying to read it and understand that positional actions not identical.

    Are the two of you trying to exhaust the daily post limit or something? "You're wrong" is not an argument. And positionals are not only defined by the direction the attack goes in, nor the potency buff they provide. Read the descriptions.

    I'm not responding to any more posts as the ones you have provided read like concessions. have fun. And no that does not mean I'm not responding to the thread, it means I'm no longer discussing this particular line of thought. You can spam the whole thread misusing words. I'm not the word police and I've already made more than earnest efforts to help you understand.
    (4)
    Last edited by Turtledeluxe; 05-16-2024 at 09:05 AM.

  6. #166
    Player
    Shikiseki's Avatar
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    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    I honestly couldn't care less about positionals anymore as I feel like they are indeed an outdated battle system, especially with those planet-sized hitboxes and auto-centering bosses.

    Now I played monk as my preferred Melee back in ARR and it worked well before but I much prefer the focus on their combo optimization like your freedom during perfect balance. If anything, a heavier focus on combo strings would make up for the positionals imo.

    As for the other jobs, you could consolidate redundant buttons that only exist to hit positionals for a new button that contributes to the job identity, that's what this game lacks in their jobs the most
    (4)

  7. #167
    Player
    Boblawblah's Avatar
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    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Turtledeluxe View Post
    The fact it has 90% more likes than your post. And no, I'm not bragging about likes. I'm pointing out that you are willfully acting confused when plenty of other people clearly understand what the post says.
    I suggest maybe trying to read it and understand that positional actions not identical.

    Are the two of you trying to exhaust the daily post limit or something? "You're wrong" is not an argument. And positionals are not only defined by the direction the attack goes in, nor the potency buff they provide. Read the descriptions.

    I'm not responding to any more posts as the ones you have provided read like concessions. have fun. And no that does not mean I'm not responding to the thread, it means I'm no longer discussing this particular line of thought. You can spam the whole thread misusing words. I'm not the word police and I've already made more than earnest efforts to help you understand.
    likes? it's a wiki page...am I missing something?
    (4)

  8. #168
    Player
    Aravell's Avatar
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    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I think positionals are just a preference, some people like them, some hate them. What I think most people who like positionals have a problem with is when people who dislike positionals call for the blanket removal of positionals from all jobs simply because they themselves hate them.

    I personally like the act of hitting positionals, it makes the gameplay feel more active, but I also think a job like RPR has positionals that feel tacked on just for the sake of it. I'd honestly be fine with RPR having no positionals. Every other job already has a long history of positionals and removing them will annoy some people, RPR is still new and barely has any positionals to worry about, so removing them will end up being a lot less harmful.
    (9)

  9. #169
    Player
    Sjol's Avatar
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    Sjol Fantl
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    Mateus
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    Dancer Lv 90
    Quote Originally Posted by Turtledeluxe View Post
    The fact it has 90% more likes than your post. And no, I'm not bragging about likes. I'm pointing out that you are willfully acting confused when plenty of other people clearly understand what the post says.
    I suggest maybe trying to read it and understand that positional actions not identical.

    Are the two of you trying to exhaust the daily post limit or something? "You're wrong" is not an argument. And positionals are not only defined by the direction the attack goes in, nor the potency buff they provide. Read the descriptions.

    I'm not responding to any more posts as the ones you have provided read like concessions. have fun. And no that does not mean I'm not responding to the thread, it means I'm no longer discussing this particular line of thought. You can spam the whole thread misusing words. I'm not the word police and I've already made more than earnest efforts to help you understand.
    I can absolutely be confused even when other people get it. I get that you're feeling attacked which wasn't my intent. Sorry for my contribution to that. I also don't think I've ever made the argument straight up that "you're wrong", but I could be wrong.

    I looked at the link and the skills are different, but the only difference between hitting the positional and not was a potency increase. I didn't think anyone was trying to get rid of the underlying skills, but just the "+30 potency when used from flank". There could be something like guaranteed crit, or added debuff, but it doesn't appear to be one on the existing skills per the link you sent.

    As far as concessions, I've tried to find common ground, though I'm very much getting the idea that people aren't terribly interested in that. At this point I've said that I agreed with you or could see things your way multiple ways while still stating that liking or not liking positionals was a preference. And sorry to still be confused, but I'm not sure why concessions, compromise, and understanding would be a bad thing.
    (2)

  10. #170
    Player
    Turtledeluxe's Avatar
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    Kinda Hungry
    World
    Siren
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    Black Mage Lv 100
    Quote Originally Posted by Sjol View Post
    I can absolutely be confused even when other people get it. I get that you're feeling attacked which wasn't my intent. Sorry for my contribution to that. I also don't think I've ever made the argument straight up that "you're wrong", but I could be wrong.

    I looked at the link and the skills are different, but the only difference between hitting the positional and not was a potency increase. I didn't think anyone was trying to get rid of the underlying skills, but just the "+30 potency when used from flank". There could be something like guaranteed crit, or added debuff, but it doesn't appear to be one on the existing skills per the link you sent.

    As far as concessions, I've tried to find common ground, though I'm very much getting the idea that people aren't terribly interested in that. At this point I've said that I agreed with you or could see things your way multiple ways while still stating that liking or not liking positionals was a preference. And sorry to still be confused, but I'm not sure why concessions, compromise, and understanding would be a bad thing.
    It's not that I feel attacked, moreso that I feel like you may have the other user who is questioning my posts on ignore. I was responding to both of you but didn't quote their post, so admittedly it was probably confusing. But also the "you're wrong" post is just a few posts up so I kind of assumed you'd see it since you also entered the discussion, which would require viewing all my other responses and the posts addressing me. I think post 166 ventures back into the homogeneity discussion and there's simply nothing more to say about it, as I said. But I'm not angry or attacked, no worries. And similarly to you I've never once shut down anyone augmenting the positionals. I think enhancing them would be great. I think encounter design should change as well. I just don't think it's cool to throw it back in people's faces "you're homogenizing melee" to me or anyone and betrays a lack of understanding of what homogenization even is or what positionals even do in the current state.
    (3)

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