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  1. #3791
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    987
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    See, I’d want to do it much more differently:

    WHM: Either Aero/Dia at 30 seconds with Aerospark/Diacloud procs OR rework Aero/Dia into something that isn’t a DOT.

    SCH: Bio III at 12 seconds, Miasma III at 24 seconds. Rework Shadowflare into a burst attack so it’s more like the traditional spell.

    AST: Also none. Put more emphasis on damage redirected through other players.

    SGE: Either E. Dosis at 15 seconds like in PVP OR none, and rework E. Dosis into the way you proc Kardia whereas regular Dosis does not.
    No to both of your AST ideas. Stop making my solo play worse.

    I'd rather see Combust stay at a lower refresh timer or a damage compile akin to Earthly Star take its place.
    (4)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #3792
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,732
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ASkellington View Post
    No to both of your AST ideas. Stop making my solo play worse.

    I'd rather see Combust stay at a lower refresh timer or a damage compile akin to Earthly Star take its place.
    Thank you for crafting your own conclusion on an entire job kits worth of information out of literally one sentence about one single action and targeting me on it specifically despite others saying similar things.

    I am constantly reminded that I need to stop saying anything about any job ever unless I have a fully fleshed out, prototyped, playtested, and balance tested job kit designed ready to go, otherwise everyone and their dog will interpret the literal worst case scenario and deem that to be the only humanly possible outcome that could ever stem from my single sentence.
    (0)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  3. #3793
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by ASkellington View Post
    No to both of your AST ideas. Stop making my solo play worse.

    I'd rather see Combust stay at a lower refresh timer or a damage compile akin to Earthly Star take its place.
    By solo play you mean solo deep dungeon? fates? housing target dummy? I don't get it.
    (0)

  4. #3794
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,732
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ZiraZ View Post
    By solo play you mean solo deep dungeon? fates? housing target dummy? I don't get it.
    Solo play is anything you can do alone. This means the MSQ, deep dungeons, field operations, FATE farming, etc.

    While it may not be the focal point of FFXIV’s content, it is really important that all jobs feel good to play even when they’re alone, and even before Astrologian’s cards were gutted, back when the former card system made the lack of attack options not feel like a pain point in group content, trying to do things alone felt slow and burning. Just like today. So making sure even a job meant to prioritize damage through the party rather than the self can feel fun and fulfilling when playing solo is a much needed change. Though apparently some people know what I want more than I do, and I guess I don’t actually want that, which is news to me.
    (2)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  5. #3795
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    987
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    Thank you for crafting your own conclusion on an entire job kits worth of information out of literally one sentence about one single action and targeting me on it specifically despite others saying similar things.

    I am constantly reminded that I need to stop saying anything about any job ever unless I have a fully fleshed out, prototyped, playtested, and balance tested job kit designed ready to go, otherwise everyone and their dog will interpret the literal worst case scenario and deem that to be the only humanly possible outcome that could ever stem from my single sentence.
    I said no to both of you. Its was easier to not multi-quote you both so I didn't, so I'm not targeting you specifically, just using your post because you mentioned how it would be similar but different.

    Second, what am I supposed to concluded by your sentence? You specificed nothing. You didn't add for another attack, you didn't even clarify whether or not AST continues to have Combust. You said to put emphasis on other's which could mean either through the standard buffs we have now or by changing them to do indirect damage based on one idea I saw earlier but cannot confirm who made the suggestion, neither of which I'd want.

    But sure, if you don't want me to comment at all I won't.
    (4)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  6. #3796
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,080
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I admittedly also understood those comments as 'remove Combust' rather than 'no changes'
    (2)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  7. #3797
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,732
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ASkellington View Post
    I said no to both of you. Its was easier to not multi-quote you both so I didn't, so I'm not targeting you specifically, just using your post because you mentioned how it would be similar but different.

    Second, what am I supposed to concluded by your sentence? You specificed nothing. You didn't add for another attack, you didn't even clarify whether or not AST continues to have Combust. You said to put emphasis on other's which could mean either through the standard buffs we have now or by changing them to do indirect damage based on one idea I saw earlier but cannot confirm who made the suggestion, neither of which I'd want.

    But sure, if you don't want me to comment at all I won't.
    Right, but you’re suggesting that I needed to have had several more actions listed out to justify not thinking Astro needs a DOT, which is what I was saying about not being allowed to comment on anything unless you’ve already designed a fully functional alternative healer design. Because otherwise you get people jumping to conclusions like how my idea apparently will only make Astrologian worst to play in solo content despite having only written literally a sentence talking about specifically DOTs. How do you know that what I’d do to Astro if I were the designer would make it worse in solo when you know almost nothing about any other ideas I might have? Because like you just said, you don’t even know if combust still exists in my interpretation of what Astro should look like.

    Imagine handling other conversations like this.

    “Hey, do you want to watch a movie?”

    “Absolutely not. That movie sounds terrible and nothing like what I’d want to watch.”

    “I didn’t even tell you what movie it was…”

    “Exactly. You gave me no name, no genre, I don’t even know how long it is. So naturally it must be horrible.”
    (1)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  8. #3798
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    987
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    Snip
    So your idea is to remove the DoT. What then are you to replace it with? You made no mention of a compile or any alternative just a vague sense of "place the emphasis on other people". What conclusion did you want me to make? Logically I don't see why you wouldn't just add in a replacement to it in the same sentence unless you plan on removing it and nothing else.

    I'm not asking for a full blown kit like you seem to be suggesting. I'm asking what your alternative is if then you aren't going to reduce the recast timer on the DoT like everyone else.
    (3)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  9. #3799
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ASkellington View Post
    I said no to both of you. Its was easier to not multi-quote you both so I didn't, so I'm not targeting you specifically, just using your post because you mentioned how it would be similar but different.

    Second, what am I supposed to concluded by your sentence? You specificed nothing. You didn't add for another attack, you didn't even clarify whether or not AST continues to have Combust. You said to put emphasis on other's which could mean either through the standard buffs we have now or by changing them to do indirect damage based on one idea I saw earlier but cannot confirm who made the suggestion, neither of which I'd want.

    But sure, if you don't want me to comment at all I won't.
    To be fair, I had the same impression, I just felt rather discouraged when I saw what was proposed for AST.
    (2)

  10. #3800
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,059
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I think AST's situation is a bit weird. Most everyone agrees that it should be a support healer with a lot of buffs, but where the line ends in the kit is hard to agree on.

    While I personally also think that AST should have the identity of supporting their teammates with a lot of buffs, I do think that their own personal damage kit at least should not be reliant on other people.
    (6)

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