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Thread: Battle High

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  1. #1
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    People are saying that it "rewards good play" but that's redundant: good play is naturally rewarded because it lets you achieve victory. It doesn't need an extra reward on top of that.
    (1)

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Taliriah View Post
    People are saying that it "rewards good play" but that's redundant: good play is naturally rewarded because it lets you achieve victory. It doesn't need an extra reward on top of that.
    Maybe a better way of saying it is that it rewards people (successfully) engaging in combat. Which is one reason I like the idea that the LB cooldown timer should only tick if you're either targeting or being targeted.
    (0)

  3. #3
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    776
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Taliriah View Post
    People are saying that it "rewards good play" but that's redundant: good play is naturally rewarded because it lets you achieve victory. It doesn't need an extra reward on top of that.
    Let reward people who queue for frontlines as a DPS and end up with 5k damage 0-2 with the excuse of " Im here for the exp bro"

    BH is a double edge sword, if you do good then rest of the alliances start focusing you and if you die then your alliance loses more points than usual.

    Having Max BH doesn't even mean you're a good player, most of times people get lucky kills or KS.
    (0)

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