In a mode where the winner is frequently determined by the team with a premade, BH gives solo players something to strive for. The heal boost seems too much though.
In a mode where the winner is frequently determined by the team with a premade, BH gives solo players something to strive for. The heal boost seems too much though.
A 1.0 player eh? I think it's fine. If it gets removed, tanks and melee will be absolutely OP because of the innate dmg reduction. People tunnel vision already, imagine FL where the tunneling lasts even longer because nobody is dying.What are the community's thoughts on Battle High?
Are players satisfied with the mechanic as is? Would you describe it as a positive or negative aspect of PvP? If you think it should be adjusted, would you like to see it changed in a minor or major way? Do you think Battle High should stay or be removed entirely? Let's get a discussion going.
Also, BH5 gives decent players something to work towards when their team is bad. There are times when an alliance just can't get anything done, so the least the individual player can do is get BH5 from kills. Imagine if your team is bad but you can't even secure kills because everybody seems tankier due to no BH. So you know you're going to lose because of subpar alliance, and you can't secure kills cause no BH - I think that's gonna get boring real fast.
I like the soaring High in rival wing better than this.
It's been through at least one adjustment since I've been playing. I do miss when players were rewarded additional points for killing players that had a bounty (Battle Fever) on their heads. However, it's balanced for the most part. I would like to see one minor adjustment, and it's what everyone is saying thus far: remove the personal healing increase for battle high. The extra damage I'll leave that up for debate. The extra sustain from the heal increase is overkill and somewhat broken. BH5 melees and tanks with a 50% dmg reduction (preset), 50% dmg increase, and a 50% personal heal increase? Umm....
I'm more for remove [Battle High] in FL.
I pref more skill-rewarding PvP play;
that rewards skill/experience/teamwork over BH farming and job stacking (ability)abuse.
It's dumb and should be removed or at least modified.
Increase damage but do not increase HP and defense. 1 person should not need an entire party to kill. That is a very flawed design.
It should be gotten rid of. It's way too one-sided. Obnoxious as h3ll that if you don't have any battle high like, a minute into a FL that's it GG you're going to KEEP DYING OVER AND OVER to people with battle high and never get any. Absolutely infuriating.
Revert it back so battle high can be seen on the map and minimap at all times.
Revert it back so that people with battle high reward more points when killed depending on battle high tier. So with more dmg comes more risk when dying.
And nerf heals from BH yes, but I think they should make healers more about healing again and dps/tank less about healing - but that is kinda a dead end discussion rn.
Literally where did I say I want BH removed?Horrible idea no thanks.
If you are NIN/MNK you can easily take down a Max BH even as a MCH with just High BH.
BH rewards you for doing good and playing without dying, smart players tend to focus max BH players because they are already marked as a treat.
Removing BH from FL will make premades a MUST.
The self healing being tied to it is silly (recuperate). The healing abilities power however, needs to stay: it's a full part of the kits of some jobs and it wouldnt make sense that BH doesn"t affect it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.