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Thread: Battle High

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  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    In a mode where the winner is frequently determined by the team with a premade, BH gives solo players something to strive for. The heal boost seems too much though.
    (3)

  2. #2
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    172
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Blueyes View Post
    What are the community's thoughts on Battle High?

    Are players satisfied with the mechanic as is? Would you describe it as a positive or negative aspect of PvP? If you think it should be adjusted, would you like to see it changed in a minor or major way? Do you think Battle High should stay or be removed entirely? Let's get a discussion going.
    A 1.0 player eh? I think it's fine. If it gets removed, tanks and melee will be absolutely OP because of the innate dmg reduction. People tunnel vision already, imagine FL where the tunneling lasts even longer because nobody is dying.

    Also, BH5 gives decent players something to work towards when their team is bad. There are times when an alliance just can't get anything done, so the least the individual player can do is get BH5 from kills. Imagine if your team is bad but you can't even secure kills because everybody seems tankier due to no BH. So you know you're going to lose because of subpar alliance, and you can't secure kills cause no BH - I think that's gonna get boring real fast.
    (0)

  3. #3
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    660
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    I like the soaring High in rival wing better than this.
    (3)

  4. #4
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    It's been through at least one adjustment since I've been playing. I do miss when players were rewarded additional points for killing players that had a bounty (Battle Fever) on their heads. However, it's balanced for the most part. I would like to see one minor adjustment, and it's what everyone is saying thus far: remove the personal healing increase for battle high. The extra damage I'll leave that up for debate. The extra sustain from the heal increase is overkill and somewhat broken. BH5 melees and tanks with a 50% dmg reduction (preset), 50% dmg increase, and a 50% personal heal increase? Umm....
    (4)

  5. #5
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    I'm more for remove [Battle High] in FL.
    I pref more skill-rewarding PvP play;
    that rewards skill/experience/teamwork over BH farming and job stacking (ability)abuse.
    (5)

  6. #6
    Player
    tsuchii's Avatar
    Join Date
    Apr 2022
    Posts
    471
    Character
    Easley Lighthalzen
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    It's dumb and should be removed or at least modified.
    Increase damage but do not increase HP and defense. 1 person should not need an entire party to kill. That is a very flawed design.
    (1)

  7. #7
    Player
    Zjar's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Katrine Syreitheese
    World
    Mateus
    Main Class
    Reaper Lv 100
    It should be gotten rid of. It's way too one-sided. Obnoxious as h3ll that if you don't have any battle high like, a minute into a FL that's it GG you're going to KEEP DYING OVER AND OVER to people with battle high and never get any. Absolutely infuriating.
    (0)

  8. #8
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Revert it back so battle high can be seen on the map and minimap at all times.

    Revert it back so that people with battle high reward more points when killed depending on battle high tier. So with more dmg comes more risk when dying.

    And nerf heals from BH yes, but I think they should make healers more about healing again and dps/tank less about healing - but that is kinda a dead end discussion rn.
    (4)

  9. #9
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,013
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AnnRam View Post
    Horrible idea no thanks.

    If you are NIN/MNK you can easily take down a Max BH even as a MCH with just High BH.

    BH rewards you for doing good and playing without dying, smart players tend to focus max BH players because they are already marked as a treat.
    Removing BH from FL will make premades a MUST.
    Literally where did I say I want BH removed?
    (2)

  10. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,432
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The self healing being tied to it is silly (recuperate). The healing abilities power however, needs to stay: it's a full part of the kits of some jobs and it wouldnt make sense that BH doesn"t affect it.
    (1)

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