Quote Originally Posted by Malthir View Post

Like positionals for DPS, they shouldn't have removed them they should have adjusted them so they weren't bad. For example instead of you do more damage with this move at the side. Make it so, if you use this move from the flank it does X if you use it from the rear it does Y, having DPS moving about and having to think about what they're doing is good and engaging, but punishing people because boss threw an attack so I either fail my combo or get hit is poor design.
I don't understand, positional damage still exists in the game. The only positional-related thing they took out was Raiden Thrust explicitly requiring a hit positional to trigger, but all the melee weaponskills still have positional damage bonuses listed in the tooltip. True North is still around too, and the recentish change to Dragon Sight (IIRC) added positional nullification to help cover you when you know a set of attacks that will make you miss positionals is coming, with the expectation that you will be attempting to hit them as often as you can otherwise.