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  1. #1
    Player
    dwodmots's Avatar
    Join Date
    Feb 2022
    Posts
    94
    Character
    Crithril Orthorien
    World
    Odin
    Main Class
    Paladin Lv 100
    Personally I feel like Hallowed Ground's CD should be reduced to five seconds and it should block enrage casts and protect from duty time outs.
    (4)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by dwodmots View Post
    Personally I feel like Hallowed Ground's CD should be reduced to five seconds and it should block enrage casts and protect from duty time outs.
    To make it fair, Holmgang one-shots bosses now.
    (3)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,744
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    To make it fair, Holmgang one-shots bosses now.
    Living Dead is removed, but Dark Knight’s HP is allowed to go in the negatives. When their HP hits -100%, they passively gain lifesteal.
    (1)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ty_taurus View Post
    Living Dead is removed, but Dark Knight’s HP is allowed to go in the negatives. When their HP hits -100%, they passively gain lifesteal.
    We don't support DRK buffs here, that's the point.

    This is a WAR zone.
    (1)