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  1. #1
    Player
    Alphix's Avatar
    Join Date
    Feb 2024
    Posts
    2
    Character
    Alder Braylok
    World
    Seraph
    Main Class
    Sage Lv 90
    taking drk into a levelling roulette is almost always a miserable experience. i'd take a dark mind rework. or add another defensive cd for drk that's not so conditional. also, a mistimed abyssal drain right when you get an insta-heal is just unfortunate and wasteful. have the overheal turn into shields. i don't think that'd be too broken or unreasonable.
    (1)

  2. #2
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Alphix View Post
    taking drk into a levelling roulette is almost always a miserable experience. i'd take a dark mind rework. or add another defensive cd for drk that's not so conditional. also, a mistimed abyssal drain right when you get an insta-heal is just unfortunate and wasteful. have the overheal turn into shields. i don't think that'd be too broken or unreasonable.
    Subjectivity notwithstanding, it really isn't, and the suggestion you listed with abyssal drain doesn't actually help the period of level 1-50 where I'll somewhat agree that DRK could use something. At most DRK needs a low level tbn, a 15% shield or something. TBN would obviously just replace it upon hitting level 70.

    For all that is holy could people stop listing to change Dark Mind's niche with magic damage, changing that to a flat mit for all damage only furthers tank homogeneity. Not to mention in the content where it is used a lot (raids, generally) they would, without a doubt, nerf the mitigation on it if changed to an all-rounder.

    Oh, and believe me. If they don't care about Bloodwhetting being essentially 4 benedictions in dungeons, they don't care about Abyssal Drain's overheal.
    (1)
    Last edited by Zairava; 05-01-2024 at 08:21 PM. Reason: typo

  3. #3
    Player
    Alphix's Avatar
    Join Date
    Feb 2024
    Posts
    2
    Character
    Alder Braylok
    World
    Seraph
    Main Class
    Sage Lv 90
    i'm not calling for dark mind to change into another rampart. though i guess it does sound like that when i used the word rework. i'd appreciate it having a convalescence-like effect, or another "applies slow when struck" effect like arm's length. something small.

    it doesn't have to be a dark mind rework, just something would be nice. i wouldn't mind having a weaker tbn instead from 40 - 70, or salted earth giving drks 10% mitigation when they stand on it right when we unlock the skill, even better if we had both.
    (0)

  4. #4
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alphix View Post
    taking drk into a levelling roulette is almost always a miserable experience.
    While Dark Knight is the worst one out of the four, all tanks in leveling roulette are miserable experience with Gunbreaker not being AS miserable at level 70 and beyond, but Burst Strike feels bad without Continuation... And Paladin had this problem since A Realm Reborn! Like we want to move AWAY from A Realm Reborn Paladin leveling design, NOT towards it!
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.