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  1. #1
    Player
    Eldhelion's Avatar
    Join Date
    May 2024
    Location
    Gridania
    Posts
    11
    Character
    Urah'to Mhulu
    World
    Midgardsormr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by rawker View Post
    - add a trait to Shield Bash where it will get its potency increased after using Intervene and removes the stun effect. Can combo into Riot Blade. Combo'ed Riot Blade from Shield Bash will also give 15 Oath Gauge, in addition to 1000MP.
    Make shield bash a oGcd that is weaved in between Fast Blade/Riot Blade/Royal Authority
    (0)

  2. #2
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Eldhelion View Post
    Make shield bash a oGcd that is weaved in between Fast Blade/Riot Blade/Royal Authority
    The main idea was to introduce alternative openers to combos with added utility. As of current date, there's already Expiacion and Circle of Scorn. Adding more oGCDs with no other requirement is just boring. Just see EW SMN.
    (1)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  3. #3
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I might be blind but i have not seen anyone suggested to make Sword Oath Stacks be a part of PLD's gauge.
    (0)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  4. #4
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by rawker View Post
    I might be blind but i have not seen anyone suggested to make Sword Oath Stacks be a part of PLD's gauge.
    I knew I forgot something for Paladin when I wrote my wishlist for tanks, thank you for reminding me and I updated my post to reflect that.
    (1)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  5. #5
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quite happy with GNB's changes:
    Our 8 No Mercy GCDs are always set in stone and Burst strike moves out of 20s burst, still usefull on 30s bursts. Removal on dash damage is a huge breathing room.
    I don't know how it will change the overrall rotation but I think the burst will try to use 2 Burst Strike and keep one for the mid-minute Gnashing Fang.
    IMO those are very good changes. Bloodfest giving 3 new GCDs that doesn't require ammos gives more flexibility on ammo usage and is less punishing in cases where GNB can't build up enough cartridges before the next burst.

    On the "bad" side / No informations:
    Camouflage remains a gamble mitigation tool and a weaker 90s.
    No information on guaranteed direct crit, variance might remain an ennemy.
    Aurora is still a bit weak compared to WAR's Equilibrium. I wish they would increase the healing or give an excogitation effect. The second charge doesn't make up for a mid healing tool.
    Sonic break seems to remain with Bow shock despite the two having the same purpose but different.


    For PLD, this is mostly animation changes but:
    -We still don't have Divine Might on the job gauge, which would make sense in their philosophy of not "watching buffs&dots".
    -Passage of Arms is still a cone, not that big of a deal.
    -No animation change on Goring blade?

    PLD was quite solid from the start, I don't think it needed many changes.

    For DRK, same thing, mostly animation changes with 1 extra button:
    Not going to repeat everything that was said about the job weaknesses in its design... Living shadow is still a thing, burst is all over the place, filler is boring, and so on.
    (2)

  6. #6
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Where is elsewhere? The giant echo chambers like reddit where they tell anyone with any real criticism to fuck off here instead?
    (3)

  7. #7
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by ThorneDynasty View Post
    Where is elsewhere? The giant echo chambers like reddit where they tell anyone with any real criticism to fuck off here instead?
    Yeah, Reddit is just a bit of kool-aid short of a cult.
    (2)

  8. #8
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    One big wish for 7.0 is making synced PLD not awful to play.

    For some reason Sheltron is the resource spender that is rushed out, and our mana pool sits unused for damage until 64 for Holy Spirit and 72 for Holy Circle!

    So low level is essentially 1-2-3 with 2 OGCDs and one GCD damage ability. It makes me wince whenever I'm matched with lower content.
    (1)

  9. 05-22-2024 10:57 AM
    Reason
    wrong thread lol

  10. #10
    Player
    Erternal's Avatar
    Join Date
    May 2024
    Posts
    1
    Character
    Draconis Regnum
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Either nerf WAR or buff DRK. There’s no in between. Or just delete DRK altogether, the dude been suffering for so long it’s not even funny anymore.
    (4)

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