Quote Originally Posted by Jeeqbit View Post
I don't think it's that the engine isn't capable of stuff, they just didn't code it in the gameplay code. I think that's because they designed it as a "traditional MMO" where you click things always, unlike recent ones where chopping trees is more realistic than "target and click and wave your hand around while a bar loads".
The thing is, a traditional MMO typically weaves more open world combat into it's quests. So you might have to fight your way to an objective in the open world to proceed, giving the player something to do. Whereas FFXIV tends to have a sparse world and prefers to instance combat or spawn a token mob during quests. Some of the fun of other MMOs is fighting your way into a temple to grab the object or scouting a jungle and beating back beasts to find the lost princess or whatever.

Whereas FFXIV loves its "standing around and endlessly talking" cutscenes.