Quote Originally Posted by Sjol View Post
Honestly, I think a lot of it is limitations of their engine, which I feel is really bad.
It's philosophical because look at what they did with FF16 and look at what they did in the FF16 event and look at what they did with the Nier raids.

That's a really short list and some of those were the only new kind of activity in an entire expansion.
They said they've slowly increased what cutscenes can do and we did get the NPCs follow you around thing in Endwalker, as well as riding mounts with them.

I don't think it's that the engine isn't capable of stuff, they just didn't code it in the gameplay code. I think that's because they designed it as a "traditional MMO" where you click things always, unlike recent ones where chopping trees is more realistic than "target and click and wave your hand around while a bar loads".

I think to change it they would have to look at games like New World and really aim to change the whole way that you do things in the game, so that for example you press Overpower and it collides with nearby objects and pushes them away or chops them into pieces.