Quote Originally Posted by Supersnow845 View Post
I think there is a discrepancy between “midcore content in a generic MMO” and “midcore content in 14” entirely driven by how easy 14’s casual content is

If you put most extremes into WOW the WOW playerbase would characterise them as midcore however since 14’s casual content is so damn easy there is still a large enough gulf between the hardest casual content and extremes that it feels like it pushes extremes higher than they actually are.
Well, what is it? In a previous post, you said EX are light savage. Now you're saying EX content is higher than they actually are.

One thing I think we can agree on is that casual content is too easy. Myths of the Realm were a complete joke, and Pandemonium was nothing like the Omega or Eden raids in terms of difficulty. Encounters like Deltascape v4.0, Alphascape V3.0, Eden's Gate: Sepulture, and Eden's Verse: Iconoclasm along with Alliance raids being around the level of Ivalice and NieR raids should be the standard. I actually enjoy doing these raids far more than current content despite the power creep present in them because they have mechanics where if you don't do them correctly, the power creep isn't going to save you.

The problem isn't that EX is too difficult to be considered midcore. The issue is casual content does not challenge players like it should. It's faceroll, and that's a big problem.