Results 1 to 10 of 244

Hybrid View

  1. #1
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    [Mid-core difficulty]: Especially when it comes to raiding!
    A way for casual players to dip into a bit higher difficuiltiy content
    w/o it beeing too demanding in both time and effort.
    More focus on fun/creative mech!
    (4)
    SCH/AST/DNC/VPR/SMN

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zeastria View Post
    [Mid-core difficulty]: Especially when it comes to raiding!
    A way for casual players to dip into a bit higher difficuiltiy content
    w/o it beeing too demanding in both time and effort.
    More focus on fun/creative mech!
    This word for word, describes EX encounters.
    (1)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,556
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gemina View Post
    This word for word, describes EX encounters.
    It really isn’t, EX tips too heavily towards being savage light in the modern day

    The closest thing we have to that sort of description would be ozma

    Something harder than the Diablo armament but easier than your general extreme (also I’m not saying this because I’m bad at the game, I’m a savage raider I just don’t think EX is the right description)
    (2)

  4. #4
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    It really isn’t, EX tips too heavily towards being savage light in the modern day

    The closest thing we have to that sort of description would be ozma

    Something harder than the Diablo armament but easier than your general extreme (also I’m not saying this because I’m bad at the game, I’m a savage raider I just don’t think EX is the right description)
    Not all EX are created equal. I can agree that mechanics such as enums/partner stacks, multiple heal checks in a small time frame, tether trading, limit cut, and tight enrages might be a bit much for the entry level into more difficult content. There are several encounters off the top of my head that I feel qualify though. Ravana, Sophia, Susano, and Hydaelyn aren't too demanding, but still punishing if you screw up the mechs. Players should have to coordinate and learn basic set ups such as clock spots, light party stacks, and role splits in these encounters, and EX is where it starts.
    (1)

  5. #5
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gemina View Post
    This word for word, describes EX encounters.
    Ex doesn't have a set difficulty level, their difficulty is all over the places.
    Also it's just one boss - barly any content at that.
    To understand what i mean
    one must have played other mmos than ffxiv,
    since ffxiv doesn't have that which i define midcore.
    (3)
    Last edited by Zeastria; 04-30-2024 at 01:00 PM.
    SCH/AST/DNC/VPR/SMN

  6. #6
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Zeastria View Post
    [Mid-core difficulty]: Especially when it comes to raiding!
    A way for casual players to dip into a bit higher difficuiltiy content
    w/o it beeing too demanding in both time and effort.
    More focus on fun/creative mech!
    This is exactly what extremes do. The gap between normal content and extremes leaves almost no room for a new tier.

    Quote Originally Posted by SargeTheSeagull View Post
    The fact that so many people are incapable of imagining a hypothetical content whose difficulty is (ON AVERAGE) higher than normal but lower than extreme is downright mind boggling.
    It's not that we can't imagine it, it's that it will be incredibly niche. Where are these players who want more difficulty than normal but can't handle extreme content?
    (3)
    Last edited by HappyHubris; 04-29-2024 at 02:56 PM.

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,556
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HappyHubris View Post
    This is exactly what extremes do. The gap between normal content and extremes leaves almost no room for a new tier.


    It's not that we can't imagine it, it's that it will be incredibly niche. Where are these players who want more difficulty than normal but can't handle extreme content?
    There is 100% room for a tier that sits in the middle

    Let’s imagine something that looks like T1 (binding coils turn 1)

    A mini boss with mechanics, some interesting trash, then a boss

    The mini boss could be something that acts like about the difficulty of a current top end normal raid (something like E8) with damage scaled up a bit to encourage mitigation, you could also add things like shield cheeses and cleanses or interrupts

    The trash could look like criterion’s trash with a bit more leeway

    The final boss could look something like ozma or the Diablo armament but with an enrage and mechanics that do more damage


    So the collective teaches what you need to know about not falling asleep but mistakes of one person don’t spiral as hard as your average extreme, then you can reward gear stronger than casual but weaker than savage
    (1)

  8. #8
    Player
    posona's Avatar
    Join Date
    May 2016
    Location
    A holler down yonder
    Posts
    94
    Character
    Teo Bajhiri
    World
    Mateus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by HappyHubris View Post
    This is exactly what extremes do. The gap between normal content and extremes leaves almost no room for a new tier.


    It's not that we can't imagine it, it's that it will be incredibly niche. Where are these players who want more difficulty than normal but can't handle extreme content?
    *raises hand and cries*

    I don’t really care for more content of that nature though. I don’t bother with EX unless it’s unsynced. I’m here for casual-friendly stuff. So I would try it but I’m not looking for it.
    (3)
    Last edited by posona; 04-30-2024 at 10:22 AM.