Quote Originally Posted by Maltothoris View Post
There are still the cases where there are fights are just a downgrade in comparison. Nidhogg from the Aery, Ser Grinnaux from the Vault and the second boss from Castrum Abania.
In what manner? I haven't done Aery in a bit but I do recall Sable Price is still there, and there's a large line AoE now and I think there are some personal AoEs to deal with that we didn't have before. There isn't the part with Estinien's eye but gathering around an NPC wasn't that challenging and there is still an add phase.

Grinnaux is almost unchanged. He still does the gravity ball, still does tears, still does knockback into those tears, and still does the circular floor bacon. I didn't find the Vault too much different at all.

The Castrum Abania boss lost the elemental mechanic but he gets a floor with the patchwork pattern where the safe spots alternate, towers (I can't recall if it had those), personal AoEs to resolve, and personal line AoEs that have to be spread out from each other. Plus I can't remember if he had a stack before but I believe he has one now. Given NPCs can do things like Zot's first boss I don't think they would have had difficulty coding the elemental mechanic. I think that changed that because it was obtuse and was something very often missed with real players.