Hearing Yoshi-P mention that the game is too easy and wanting to bring a semblance of struggle back sorta amped me up but then i thought about trust/duty support.

I dont use trust, theyre slow and make things boring and running with people is way more fun because you never know what kinda players youll be paired up with and what that means for the run.

but alot of dungeons have been redone to make them work with the trust, so how will they handle that in the future, im guessing they cant go to far because the trust arent smart enough to handle certain mechanics.

will they have 2 versions of dungeons instead, a simple trust version and another one for live players?