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  1. #1
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Bonoki View Post
    The issue lies in the focus of your request. Rather than advocating for inclusive rewards that recognize a broader range of skill levels, the emphasis seems to be on rewards tailored exclusively for the top echelon of players. This overlooks the opportunity to acknowledge and reward skill across a wider spectrum, leaving even capable players who may fall slightly short without recognition. Essentially, you're suggesting that developers allocate time and resources toward creating exclusive rewards, which inevitably become disproportionately distributed among a small elite group of players. Exclusive rewards are understandable in a tournament setting with high competitive stakes. However, applying this model to everyday content seems out of place and doesn't align with the typical player experience.
    Ranked competitive gameplay should not be treated as everyday content that all players can get rewards for. Elite players should be rewarded.

    And I'm saying that as a player who is not that skilled by any means, if they add new top 10 rewards I'll probably never get them. If they add week 1 clear rewards, or 1st place competition rewards, or whatever, I'll never get any of that. And frankly that should be perfectly ok.

    Right now the situation is that there was a first place ribbon given out, and not only do the people in last place who already got a shiny participation ribbon think they should be able to be able to get a 1st place ribbon too, but the people sitting on the bench and anyone else who didn't even participate also wants to be able to get one.
    (4)
    The tiniest lala.

  2. #2
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    713
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by PotatoTree View Post
    Ranked competitive gameplay should not be treated as everyday content that all players can get rewards for. Elite players should be rewarded.

    And I'm saying that as a player who is not that skilled by any means, if they add new top 10 rewards I'll probably never get them. If they add week 1 clear rewards, or 1st place competition rewards, or whatever, I'll never get any of that. And frankly that should be perfectly ok.

    Right now the situation is that there was a first place ribbon given out, and not only do the people in last place who already got a shiny participation ribbon think they should be able to be able to get a 1st place ribbon too, but the people sitting on the bench and anyone else who didn't even participate also wants to be able to get one.

    We may not see eye to eye on this matter, and that's perfectly fine. However, I believe there's a misinterpretation in your definition of an "elite player." The current state of affairs offers flawed matchmaking systems and leaderboards tainted by cheaters and various issues suggesting that leaderboard rankings are less a reflection of skill and more a testament to the time invested. Even under these circumstances, individuals with a strong desire for rewards can strategically transfer to low-population data centers like Dynamis, significantly improving their odds of breaking into the top 100 compared to other data centers.

    The current situation highlights that the prestigious "first place ribbon," so to speak, has been unfairly awarded to some individuals who manipulated the system. Consequently, there's a widespread desire for a second chance—an opportunity, wherever it may arise, to pursue these rewards once more. Ideally, this opportunity would remain unconstrained by time limits, granting players a fair chance at success regardless of whether they stumbled on their initial attempt or joined the game later in its lifecycle. The points I've raised apply equally to the Ishgardian Restoration titles, extending beyond just the PvP aspects of the game.

    Edit:
    Moreover, I firmly believe that these "rewards" should be account-wide, particularly if they're gated. This approach would help curb the practice of players utilizing multiple alternate characters (alts), which only serves to further deplete the already scarce pool of rewards, often benefiting the same individual multiple times.
    (12)
    Last edited by Bonoki; 04-25-2024 at 06:27 AM.
    99.99% chance probably a Titanman alt