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  1. #81
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    The day Yoshi cracks on this is the day that rank games truly dies.
    They do not care. They are just spiteful beings that can not stand that someone has something they don't and can't get anymore. They don't give a damn how hard you worked for it, how much you practiced to get better. They just WANT WANT WANT.

    They crave the satisfaction of ruining someone elses achievements to feel good for 5 minutes before moving on to demand the ruination of some other thing they can't have.
    (4)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  2. #82
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Araxes View Post
    They do not care. They are just spiteful beings that can not stand that someone has something they don't and can't get anymore. They don't give a damn how hard you worked for it, how much you practiced to get better. They just WANT WANT WANT.

    They crave the satisfaction of ruining someone elses achievements to feel good for 5 minutes before moving on to demand the ruination of some other thing they can't have.
    Yes, because there definitely weren't large discord groups for wintrading and throwing matches when paired with people they didn't like.


    Definitely didn't impact the wins at all, and there definitely were not groups who got multiple characters into the top 100 not for the satisfaction of being good at pvp, but for the satisfaction of knowing they locked people out of being able to obtain a limited item.


    Admit it. It was never about the challenge and only about the exclusivity. Plus, back then they didn't have great matchmaking, so you wouldn't always get people your rank when trying to get matches. So having a team with multiple people at a much higher tier than you made ranking up much harder.
    (12)
    Last edited by Valkyrie_Lenneth; 04-25-2024 at 04:11 AM.

  3. #83
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by PotatoTree View Post
    I find the idea that skilled players shouldn't be rewarded more than unskilled players as fundamentally flawed.
    The issue lies in the focus of your request. Rather than advocating for inclusive rewards that recognize a broader range of skill levels, the emphasis seems to be on rewards tailored exclusively for the top echelon of players. This overlooks the opportunity to acknowledge and reward skill across a wider spectrum, leaving even capable players who may fall slightly short without recognition. Essentially, you're suggesting that developers allocate time and resources toward creating exclusive rewards, which inevitably become disproportionately distributed among a small elite group of players. Exclusive rewards are understandable in a tournament setting with high competitive stakes. However, applying this model to everyday content seems out of place and doesn't align with the typical player experience.
    (9)
    99.99% chance probably a Titanman alt

  4. #84
    Player
    Toukichiful's Avatar
    Join Date
    Mar 2017
    Location
    Limsa
    Posts
    82
    Character
    Kon Kichi
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post

    3.) Yoshi P having a repeatedly clear stance of not wanting to rerelease feast top 100 items and JP players liking the prestige they bring for top performers.

    .
    On the Japanese side of this forum, there are continuous complaints about this matter, particularly regarding the subpar quality of the feast and the suggestion the rewards should be reinstated in some form. Additionally, there's a tendency to place blame on Western players, alleging cheating or boosting during the modes history anyways devaluing the rewards. Essentially, they are scapegoating Western players to advocate for the feast reward returned. However, Square Enix operates as a Japanese business, and in their culture, limited-time events hold significant prestige. Thus, it's not merely a gaming issue but a cultural one as well.
    (6)

    Achievement Discord is a collecting community that welcomes anyone who wants to achieve in-game, including hardcore collectors, casual collectors, and anyone trying to collect something specific, such as mounts or minions. This is a place for collectors, to come together on All Data Centers. It's a way to share goals and work together as not every achievement is solo, so getting like-minded people in the Data Centers together can help do that. https://discord.gg/ffxiv-achievement

  5. #85
    Player
    Toukichiful's Avatar
    Join Date
    Mar 2017
    Location
    Limsa
    Posts
    82
    Character
    Kon Kichi
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    The day Yoshi cracks on this is the day that rank games truly dies.
    Ranked matches across mostly NA/EU is either alt between each dc or the same 30-40 people in high rank. The mode is constantly on life support outside of casual. Unless coordinated attempts via discord servers happen, the mode doesn't even pop for high rank. It already basically dead most seasons.
    (4)

    Achievement Discord is a collecting community that welcomes anyone who wants to achieve in-game, including hardcore collectors, casual collectors, and anyone trying to collect something specific, such as mounts or minions. This is a place for collectors, to come together on All Data Centers. It's a way to share goals and work together as not every achievement is solo, so getting like-minded people in the Data Centers together can help do that. https://discord.gg/ffxiv-achievement

  6. #86
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Yes, because there definitely weren't large discord groups for wintrading and throwing matches when paired with people they didn't like.
    There was ONE Group that did that in Solo Feast Queue when i played in the Top 100 and those got suspended.

    I worked my Butt off to get to that reward. I played PvP before in every Game but that reward gave me incentive to try ranked. It is not my fault that ONE Group was Wintrading when i played in the Top 100.

    (Edited so people HOPEFULLY will stop twisting my Words.)
    (4)
    Last edited by Araxes; 04-25-2024 at 05:58 AM.
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  7. #87
    Player
    Quuoooote's Avatar
    Join Date
    Mar 2019
    Posts
    38
    Character
    Myla Quille
    World
    Balmung
    Main Class
    Astrologian Lv 100
    The concept of making old rewards vendorable for PvP currency is a good one, for a lot of reasons that I'll detail below; but Wolf Marks or Trophy Crystals are way too easy to grind for minimal effort. Make rewards accessible again in exchange for Commendation Crystals instead, and that'd help to retain the intended prestige behind the items. The best way to go about this, in my opinion, would be to buff the amount of Commendation Crystals acquired at season end to 10 for Top 100 leaderboard players, and then make each armor set and mount available for 10 Commendation Crystals per item. Crystal and Diamond rank finishers can remain unchanged (2/1 Crystals per season, respectively), so that players who aspire but fall short aren't completely shafted, but will still need to be highly dedicated to the gamemode in order to save up for a reward after a long time (which will ideally foster player growth and engagement, maybe even interest after the reward is acquired eventually). This compromise is also a result of the playerbase being way, waaay larger than it used to be, which makes the hard limit on 100 players per Data Center slightly less of an issue. Ideally, players should still be striving to earn Top 100 finishes each season because of how drastically it reduces the long-term grind.

    Pros:
    • Ranked will be extremely populated for the foreseeable future due to the influx of players seeking to earn cool exclusive rewards. Arguably, this could make CC seasons even harder/more competitive for Top 100 finishes than older Feast seasons due to how many players will be active and competing (think Shadowstalker seasons!)
    • Existing PvP savants now have the opportunity to earn rewards they may have missed out on, due to IRL circumstances or the fact that they may have not been playing XIV at the time older rewards released.
    • Players will be encouraged to participate in every future season either to grind long-term for a single set, or to earn something they missed; no more dead seasons due to lack of rewards (Framer kits, looking at you).
    • Historic players with a large amount of rewards may still be incentivized to play ranked in order to gatekeep "noob cockroaches", further increasing player engagement/population. Half-joking on this one but I'm sure for some people it'd be a motivator.
    • Competition will be greatly fostered since Top 100 is the most desirable placement, but players also don't need to feel discouraged and drop out of the mode entirely if they only received a consolation reward. Lower-skill players will be likely to keep playing in the next seasons to eventually earn their reward, resulting in player growth and development within the mode. And if not, it will still take ten seasons worst case to earn something — far from free, which helps to keep rewards rare and prestigious while also accessible.
    • Provides immediate rewards for existing dedicated PvP players who have been participating in ranked now for minimal rewards if they have been hoarding Commendation Crystals.
    • Less sense of stress over a specific season with a big, high value reward when compared against a reward system reminiscent of the Feast's: if real life circumstances do not allow a player to no-life MMO PvP for a specific season, they can let it pass and try again next season for the same reward.

    Cons:
    • Players who already own rewards will feel cheated that exclusive rewards they worked hard for are attainable for other players.
    • Rewards will explicitly become less rare by virtue of more being added to the ecosystem.

    My perspective on cons might be lacking due to not owning any Top 100 rewards myself, so please feel free to share your thoughts on cons if you take offense to the suggestion as a Top 100 player.
    (1)
    Last edited by Quuoooote; 04-25-2024 at 06:44 AM.

  8. #88
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Araxes View Post
    There was ONE Group that did that in Solo Feast Queue when i played in the Top 100 and those got suspended.

    I worked my Butt off to get to that reward. I played PvP before in every Game but that reward gave me incentive to try ranked. It is not my fault that ONE Group was Wintrading in Season 1 and 2.
    If you believe it was only 1 group and it only happened in the first two seasons, I have beachfront property in Montana I'd like to sell you.
    (7)

  9. #89
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Araxes View Post
    They do not care. They are just spiteful beings that can not stand that someone has something they don't and can't get anymore. They don't give a damn how hard you worked for it, how much you practiced to get better. They just WANT WANT WANT.

    They crave the satisfaction of ruining someone elses achievements to feel good for 5 minutes before moving on to demand the ruination of some other thing they can't have.
    If you think someone else getting a shiny item that you also have ruins your achievement, that's entirely on you.

    And you're right, they don't give a damn how hard you worked for it or how much you practised. Why should they? Why should literally anyone care about your accomplishments? Do you expect people to approach you and send you /tells about how cool you are? There is no fanfare when I equip rewards I've gotten from challenging stuff in-game, and there shouldn't be. It's for me. To see that I did it and be proud of it every time I look at my character or title.

    You want the reward just as much as they do, but since you have it you want it to be restricted to artificially increase its value. You don't care about the work you put in either it seems, only that you can wave around something that no one else is impressed by.
    (12)

  10. #90
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    If you believe it was only 1 group and it only happened in the first two seasons, I have beachfront property in Montana I'd like to sell you.
    I did not write that. Stop twisting my words. Cheating and Wintrading actually started to increase heavily with season 5 and when CC started, Season 1 was already full of Cheaters. Thats why i didnt bother with other CC Seasons after reaching the highest Tier in the first CC Season. Also the Rewards are all the Same every Season now.
    (0)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

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