Quote Originally Posted by Moqi View Post
I just find it more rewarding to have a system in place that lets me use all my abilities and rewards me for doing it effectively (like pretty much every job's rotation and resource managment) instead of having to actively choose not to use some abilities. We already have an opporunity cost with GCD healing and that's enough for me.
Not to be rude but SGE is just around that corner, should you have as little opportunity cost as possible. Me, personally, I like having to choose. I don't consider losing an offensive cast to heal to be detrimental.