Please report the troll if you haven't already (it's the yellow triangle on the left under the post) before people actually take the bait.
Please report the troll if you haven't already (it's the yellow triangle on the left under the post) before people actually take the bait.
Player
The tribal hair that is made specifically for male Au Ra does not have any updates regarding their unique horns. Here are some screenshots to show the differences:
I absolutely love the graphical update for the horns on the side of our heads, but I just noticed this while lurking in the character creator, and the differences are huge. Maybe the devs overlooked, but hopefully these hairstyles will be updated eventually.
Thank you.
EDIT: This is the same for Raen too. I just used Xaela for screenshot examples.
Last edited by Gember; 04-19-2024 at 04:29 AM. Reason: Forgot a detail.
The point is that they took two pictures of the same character, both in the benchmark.
Lots of obvious giveaways even aside from the hair, but the main ones are the nose/nostrils, identical horn/scale textures, clothing texture, the small "jagged" edges along the neck scales, the eye/pupil/iris design, and the identical shape of the mouth. They just rotated the character slightly to move the background and brightened the left image.
Not funny, not productive or helpful, but for some reason some people are determined to try to invalidate or belittle the concerns of others. ¯\_(ツ)_/¯
Ah looking at the curve of the cheek and eye shines you're right thanks for pointing it out.The point is that they took two pictures of the same character, both in the benchmark.
Lots of obvious giveaways even aside from the hair, but the main ones are the nose/nostrils, identical horn/scale textures, clothing texture, the small "jagged" edges along the neck scales, the eye/pupil/iris design, and the identical shape of the mouth. They just rotated the character slightly to move the background and brightened the left image.
Not funny, not productive or helpful, but for some reason some people are determined to try to invalidate or belittle the concerns of others. ¯\_(ツ)_/¯
It's the same for the female Au Ra exclusive hairstyles too. None of the hairstyles with additional horns have been updated, which is especially jarring when compared to the lovely new facial horn textures. I hope that if they do update the hairstyle-specific horns, they will also make them match in color to the facial horns and scales. I love my Au Ra's choppy hair and additional horns to the point where I refuse to change her hairstyle to anything else, but I've always found it a bit jarring that they don't match in color to her off-white facial horns/scales.The tribal hair that is made specifically for male Au Ra does not have any updates regarding their unique horns. Here are some screenshots to show the differences:
I absolutely love the graphical update for the horns on the side of our heads, but I just noticed this while lurking in the character creator, and the differences are huge. Maybe the devs overlooked, but hopefully these hairstyles will be updated eventually.
Thank you.
EDIT: This is the same for Raen too. I just used Xaela for screenshot examples.
Taking a look at the fem Au Ra face 1 lips all together, I'm really surprised by how much the upper lip shape has changed over all 4 options. The wide curved cupid's bow was pretty consistent across them, and while it kind of remains in the 4th benchmark option, it's still pretty softened up. The lack of shadows on the lines between the lips also changes the appearance quite a bit, the slight pursed expression the shadow gave felt like it gave a lot of character to their faces when they weren't actively emoting
This is a bit of an aside since I'm mostly commenting on the lips here, but the rounding and lowering of the nostrils kind of disappoints me. I know people tend to consider face 1 the 'pretty' face, and this might be just a personal opinion, but the nostrils slanted upwards like that always reminded me of snake faces, and I liked that it felt a bit less human like. It's cute, and it gives a slightly uncanny feel to my girl, but I don't get that same feeling with the benchmark, it's a lot more human (and uncanny to me in a different way lol)
I don't think the character creator is capable of dividing hairstyles by subrace, so instead we get horns that don't quite match either clan but could ostensibly belong to both of them. Small indie company, please understand, et cetera et cetera. I've never liked it myself but you can't fault the graphical update here. We probably won't see this change until character creation is overhauled (and even then, we still might not get it).
Oh yeah, I didn't think about how the colors would have to be divided by subrace. Perhaps it would be more feasible for any hairstyle (regardless of race/subrace) that has a hair accessory (like a brooch, hair tie, flowers, ribbons, additional horns, etc.) to gain a third color selector to change the color of the accessory. I've always found it a bit strange that some hairstyles have beautiful permanent accessories, but they can't really be edited or adjusted to fit with different character aesthetics or glamours.I don't think the character creator is capable of dividing hairstyles by subrace, so instead we get horns that don't quite match either clan but could ostensibly belong to both of them. Small indie company, please understand, et cetera et cetera. I've never liked it myself but you can't fault the graphical update here. We probably won't see this change until character creation is overhauled (and even then, we still might not get it).
Regardless, I doubt we will get any changes to the color of the hairstyle exclusive horns (or any other hairstyle-locked accessories) since that's more of a change to the character creator rather than a graphical update -- it's just some very wishful thinking on my part. I'd still like to see the actual texturing/modeling on the hairstyle-horns updated though, since the hairstyles themselves have already been updated and are looking pretty nice (albiet, a bit less brightly colored and shiny).
Hello, I'd like to tell you it's a troll post that you're responding to. It's best not to feed them and move on rather than diluting the feedback. While I know you were engaging with them in good faith- they weren't intending on engaging with anyone in good faith! Keep the amazing feedback rolling.
This is fair, when I say the eyes are improved, I mean mostly the limbal ring and iris texture. The limbal ring makes the eyes glow now, or can match and just brighten the limbal ring itself with no glow. The eye also appears to have a visible, reflective cornea with the iris as a 'flat' muscle, like it actually is.The only part I disagree with is that they greatly improved the eyes. The eyes look much worse in the benchmark here for me personally - they are less sharp and the pupils are massive and it looks more dead than before. I think for some, the blending of the umbral ring is more of a hit or miss - some love it, others hate it and prefer the harsher contrast/border. The red colour is more washed out so you have to select a brighter red to get the same effect. Currently in EW, you can have a deep, but also bright colour for the umbral rings, but now you either choose a watered down colour compared to current options or go for the brighter options which are not as deep as before. Not sure why they changed the colour options to the point that if you import your current character, you have to change the eye colour to get the same effect.
Would be nice to have an option, but I think the massive pupils look significantly worse personally. I'm hoping they give us an option to customize the shape of the pupil.
Overall, I think the graphics direction also resulted in a style change where the au ra were made to look more "cutesy" resulting in changes such as much larger pupils which isn't a graphics update, but a style change and not really what people were expecting.
And I agree they did make them a lot more cutesy, but they did it by copying the japanese doll aesthetic, which is extremely noticeable in the permanently puckered lips. I posted it in another thread but, no, really. Japanese doll.
Puckered lips, rounded face. We can disagree on the eyes, that's fine. I had larger eyes regardless. But the puckered lips look atrocious when I never had those initially. I can get used to a wider face and softer features even though that's not what I wanted for the character. Those lips kill it outright.
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