#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
Gradual normalization of WAR utilities so that it is easier for the spoiled children to digest
#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
making role actions/crossskills was a mistake; identity, cool animations and uniqueness gone
it feels too balanced
bosses need to hit like a truck, less selfheal, I want healers to heal



Actually if their invuln would be 300s, it would have parity with Living Dead - which is a self-solving invuln, of which the caviat would only be if you were to use it when you literally cannot attack anything.
If you ask me, at that point this would make Living Dead better (in a vacuum) as you'd need to either invest healer CDs or Equilibrium / Thrill / Bloodwhetting heals to heal the gap in your HP.
Also the actual importance here is that you'd no longer have a 240s invuln to break certain things in a fight that other tanks cannot, which matters a lot more than whatever WAR's kit can do to recover for Holmgang.
That would go against their "WAR is the source of all problems" narrative however.Actually if their invuln would be 300s, it would have parity with Living Dead - which is a self-solving invuln, of which the caviat would only be if you were to use it when you literally cannot attack anything.
If you ask me, at that point this would make Living Dead better (in a vacuum) as you'd need to either invest healer CDs or Equilibrium / Thrill / Bloodwhetting heals to heal the gap in your HP.
Also the actual importance here is that you'd no longer have a 240s invuln to break certain things in a fight that other tanks cannot, which matters a lot more than whatever WAR's kit can do to recover for Holmgang.
Warrior has all that healing in it's basic toolkit, so it doesn't need any of it.Actually if their invuln would be 300s, it would have parity with Living Dead - which is a self-solving invuln, of which the caviat would only be if you were to use it when you literally cannot attack anything.
If you ask me, at that point this would make Living Dead better (in a vacuum) as you'd need to either invest healer CDs or Equilibrium / Thrill / Bloodwhetting heals to heal the gap in your HP.
Also the actual importance here is that you'd no longer have a 240s invuln to break certain things in a fight that other tanks cannot, which matters a lot more than whatever WAR's kit can do to recover for Holmgang.
It would just create a failstate that Holmgang doesn't have.
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