Quote Originally Posted by Absurdity View Post
What they probably forgot to mention was the other part of Warrior's old tank stance, it not only had 20% more HP than other tanks but also received 20% more healing, in exchange for their tank stance not granting them 20% mitigation.
This gave it some nice synergy with Scholar since you could put much bigger Adlo shields on the Warrior (especially when combined with Convalescence) and then deploy it to the rest of the party.
Fair enough, that! My smooth brain may have been around to see things like healer stance dancing and whatnot too (Cleric Stance it was called, right?), but I definitely don't remember everything. Would make sense then.

Quote Originally Posted by Rithy255 View Post
hey healers actually have to heal the Warrior? can't have that at all apparently. I mean that's how every other tank should be balanced around too, healers having to actually heal them from time to time.

Even if warrior had a higher base HP with it's current design it has more then enough self healing tools for healers to not need to actively GCD heal the warrior, But I was under the assumption that with a higher base HP they would receive more healing along with that actually.

What I liked about Warrior the most In SHB is you had two short CD's one to actively sustain one to mitigate, now warrior can mitigate around the same level as every tank, has way more healing then any other tank and has one of the strongest raid wides, only really Paladin can compare to warrior which the job has a invul that's nearly twice as long.

I think tanks like warrior shouldn't just be strong at everything but also should feel unique, I want the Job to have a identity but warrior cannot just be a tank that does everything pretty much better then every other tank with no downsides, Hence why i'd like it if warrior had a big amount of HP and had self healing tools to compliment that, they can have mitigations but that could come at the cost of a healing CD ect.
Yeah I'm with you on Warrior not being the be-all, end-all tank. I've been leveling my other tanks too and it is silly what a difference there is sometimes. I just want WAR to find it's own niché, but not end up at "wait why would we bring the one that requires more healer attention and time for no upside". Maybe Dawntrail will bring some changes.. Time will tell.