The removal of tank invulns can help lead to defensive cooldowns having shorter cooldown timers and/or second charge on defensive cooldowns, so I'm not completely against it... though for Dark Knight, it can only be seen as an improvement...
The removal of tank invulns can help lead to defensive cooldowns having shorter cooldown timers and/or second charge on defensive cooldowns, so I'm not completely against it... though for Dark Knight, it can only be seen as an improvement...
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