Well that thing, SE really likes looking at the numbers and dovating a lot changes based on them. With that in mind, a far majority of the popular/most played jobs are some of the easiest to play/learn, unfortunately because of this Devs genuinely believe theyre in right. Are folks picking up these jobs because theyre easy or because theres a belief that it would be dumb not to? Dunno, but as it stands the current system of combat is very much looking to stay...