Never said I wanted to live in such a world and you're just putting words in my mouth. I merely stated that it can open for more possibilities of potentially interesting things than keeping those slots busy for a 1-2-3 stupid combo that does literally nothing skillful more than a 1-1-1 that changes visuals and potency at every attack. It's just an option that I find viable, if executed properly.
We bursted every two minutes in ShB for most jobs already for the simple reason that a lot of jobs either bursted every 120s already, or that the other third bursted every 60s ANYWAY (60s times 2 = 120s). Is your point about the few odd jobs that did every 90s, and some 180s raid wides that have even less to do about the design of combos?
I still fail to see what this has to do with how combos are designed whatsoever but okay.