I’m actually in favour of divination not being linked to seals, I do wish that you had to do something to get divination but something that requires player skill and not RNG, I know AST is designed as an RNG job but RNG can only work when all of the options don’t contribute to damage

However I don’t think they needed to keep the seal system when they took divination off it, they should have just deleted the seal system (especially since they deleted sleeve draw which was your RNG protection and nerfed redraw)

My very barebones idea for AST would involve either
1) all cards being reverted to SB but both balance and spear are given non damaging options, to compensate for the damage difference you either buff malefic or give AST a different buff to do somewhere
2) give all cards an AOE 3% effect then return their original effects on the person they are played on (so for example bole played on a tank gives the tank a 15% mitigation and then everyone in a 25 yalm radius around the tank gets a 3% damage buff

This doesn’t fix 90% of AST’s issues but I don’t think putting divination back on RNG is a good idea