Quote Originally Posted by Nabril View Post
So what would you suggest? They stop changing everything with each expansion? No more new spells? Keep everyone the same level so they don't have to rebalance everything? Genuinely asking.
To give a very rough metaphor... Take " Chess ", a very complex game with its existing pieces and slowly turn each Rook, Bishop, Knight, Queen into Pawns... you'd imagine the game with such Depth, played by mostly casual rated players becoming boring... To answer your question: I want homogenization preferably to stop of which Square show no sign to do so, that would be at least a start.

Yes I play Samurai. Not anymore cause of Loving it's Design vs Aesthetics and a Melee that slide-casts lots. All they did for me was add AoE versions of existing skills that could have been added as upgraded versions and not adding Bloat and I think they could have done this with so many other Job skills...

Current Button Bloat doesn't halt players to clear all content even on controller. These issues can be solved by suggestions made to consolidate/merge/fuse skills that Dev's ignore. More for the sake of more is equally meaningless as Less for the sake of Less regarding Buttons which is what we see allover our Jobs. ( Why do we still have Shield Bash again? ) Dev's can add Job-features creatively while keeping it player-friendly. Even our Gauge Resources has been made or is released in a laughably dull state.

There is definitely a group of players who would love XIV a lot more if it had something more to offer through its Job-Designs, even as optionality to master and a good portion of them, specially Healers? are forced to swim in " Shallow " waters. It isn't shocking that plenty of them after few years are asking for some " Depth ".