



Wdym?reading over this thread just reminds me that it's honestly very jarring to be in two video game communities that both have wildly different opinions on DoTs.
ask any Honkai Star Rail player and they'll go crazy over them because they're addicted to DoT damage that much. XIV? good luck convincing anyone that DoTs should exist.
Just about every pre-shb sch player I meet wants their DoTs Back.
Similar with pre-ew smn players.
Also seen a few bard players annoyed that their DoTs aren't related to their procs anymore.




well sure people like us that discuss the game at length will more often than not want DoTs back for their jobs (hell you'd be hard to find a pre-ShB WHM player that doesn't want Aero 3 back too), but the general attitude I see towards them anywhere and not just the forums is pretty annoying and I frequently see a lot misinformation/misconceptions about them, like technical limitations and what not. additionally, you're still going to find a lot of resistance when bringing up the idea of returning DoTs to SMN and I don't like how much it can stifle discussion when talking about future changes for jobs.
perhaps the general mentality towards them would be more positive if the UI supported DoTs on multiple targets as well as making their impact on damage more noticeable.




That's really not the sentiment I have seen about DoTs, be it on the forums, in game or on Reddit.well sure people like us that discuss the game at length will more often than not want DoTs back for their jobs (hell you'd be hard to find a pre-ShB WHM player that doesn't want Aero 3 back too), but the general attitude I see towards them anywhere and not just the forums is pretty annoying and I frequently see a lot misinformation/misconceptions about them, like technical limitations and what not. additionally, you're still going to find a lot of resistance when bringing up the idea of returning DoTs to SMN and I don't like how much it can stifle discussion when talking about future changes for jobs.
perhaps the general mentality towards them would be more positive if the UI supported DoTs on multiple targets as well as making their impact on damage more noticeable.
Most people don't care, current smn players, ime, seem to be Split between new ew players not wanting to loose their thought free ride and stubborn old smn players wanting their fun Back.
While there's the occasional grip re buff slots, the only ones I see disliking DoTs as a concept seems to be SE.




I would disagree. There has been a fair amount of positive feedback towards returning SCH's prior DPS skills . However, that's quite different from having all healers having the majority of their DPS skills being a dot-based healer, which I would be against. I would like a bit more individual identity/creativity (such as with PvP), so that each healer not only feels more distinct, but aligns with their individual design, abilities and offers a range between healing jobs.well sure people like us that discuss the game at length will more often than not want DoTs back for their jobs (hell you'd be hard to find a pre-ShB WHM player that doesn't want Aero 3 back too), but the general attitude I see towards them anywhere and not just the forums is pretty annoying and I frequently see a lot misinformation/misconceptions about them, like technical limitations and what not. additionally, you're still going to find a lot of resistance when bringing up the idea of returning DoTs to SMN and I don't like how much it can stifle discussion when talking about future changes for jobs.
perhaps the general mentality towards them would be more positive if the UI supported DoTs on multiple targets as well as making their impact on damage more noticeable.
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