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  1. #1
    Player Solakor's Avatar
    Join Date
    Jun 2021
    Location
    Searching for skill expression
    Posts
    86
    Character
    Suo Sao
    World
    Ragnarok
    Main Class
    Samurai Lv 80
    Uh oh the mind blenders are loose again. If you think its ok that healers have 1 dps button you gotta have something wrong up there. It doesn't matter how much you up the healing if an aspect of the job is clearly ass. Oh and btw, SE will never up the healing ever again because they are so afraid of the raid community getting angry that they can't clear a fight. So every new action, mitigation is just skill bloat as were the new skills in EW and ShB.
    (2)

  2. #2
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Solakor View Post
    Uh oh the mind blenders are loose again. If you think its ok that healers have 1 dps button you gotta have something wrong up there. It doesn't matter how much you up the healing if an aspect of the job is clearly ass. Oh and btw, SE will never up the healing ever again because they are so afraid of the raid community getting angry that they can't clear a fight. So every new action, mitigation is just skill bloat as were the new skills in EW and ShB.
    Again I will then ask, why have healers at all? Adding even 3 new damage options isn't going to be enough to make it suddenly fun. Adding more than that and your just making more DPS classes with heals for oGCD's rather than more damage. Hitting 2 buttons instead of 1 is not more fun. DPS are fun because their entire kit works together, its not because they get to hit more buttons. Damage would have to some way aid me or my allies in order for it to synergize with the rest of the kit therefore making it fun for the role.

    I'm not saying its current state isn't boring, I'm saying adding another damage button won't make it fun and we will just continue asking for more damage buttons until healers are just DPS classes.
    (0)

  3. #3
    Player Solakor's Avatar
    Join Date
    Jun 2021
    Location
    Searching for skill expression
    Posts
    86
    Character
    Suo Sao
    World
    Ragnarok
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Again I will then ask, why have healers at all? Adding even 3 new damage options isn't going to be enough to make it suddenly fun. Adding more than that and your just making more DPS classes with heals for oGCD's rather than more damage. Hitting 2 buttons instead of 1 is not more fun. DPS are fun because their entire kit works together, its not because they get to hit more buttons. Damage would have to some way aid me or my allies in order for it to synergize with the rest of the kit therefore making it fun for the role.

    I'm not saying its current state isn't boring, I'm saying adding another damage button won't make it fun and we will just continue asking for more damage buttons until healers are just DPS classes.
    In case you haven't noticed every healer and tank has an overloaded kit. The reason is the same as why the class gameplay has been homogenized. It's to cater to lazy ppl who don't want to learn and to minimize fail state. This wasn't really an issue in ARR to SB because the game was made so that you had to use gcd heals and not have mitigation for everything. Also the potencies of skills were lower and mobs hit harder, aggro etc. We are past the point that the game will ever again see the kind of gameplay you want. The game that has that is WoW.

    Tbh it is starting to look like 14 has become babys first mmo and then you graduate to the big OG when you get good enough, unless you dont for some reason like wow, because the systems there are still role specific and ff14 seems to be going somewhere else. Holy trinity exists for a reason.
    (1)
    Last edited by Solakor; 01-25-2024 at 07:52 AM.

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,606
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Again I will then ask, why have healers at all? Adding even 3 new damage options isn't going to be enough to make it suddenly fun. Adding more than that and your just making more DPS classes with heals for oGCD's rather than more damage. Hitting 2 buttons instead of 1 is not more fun. DPS are fun because their entire kit works together, its not because they get to hit more buttons. Damage would have to some way aid me or my allies in order for it to synergize with the rest of the kit therefore making it fun for the role.

    I'm not saying its current state isn't boring, I'm saying adding another damage button won't make it fun and we will just continue asking for more damage buttons until healers are just DPS classes.
    So why do tanks get to have rotations that double as slightly simplified melees but healers can’t have something that resembles anything
    (2)

  5. #5
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    552
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Again I will then ask, why have healers at all? Adding even 3 new damage options isn't going to be enough to make it suddenly fun. Adding more than that and your just making more DPS classes with heals for oGCD's rather than more damage. Hitting 2 buttons instead of 1 is not more fun. DPS are fun because their entire kit works together, its not because they get to hit more buttons. Damage would have to some way aid me or my allies in order for it to synergize with the rest of the kit therefore making it fun for the role.

    I'm not saying its current state isn't boring, I'm saying adding another damage button won't make it fun and we will just continue asking for more damage buttons until healers are just DPS classes.
    Most people are asking for more dps buttons because you certainly won't get anything else. I think so ?

    Synergy would be extraordinary, but there's little chance of it taking shape because of the design of the fights. For the moment, personally: I'd just like to stop my hand hurting every time I do a long healer session, because of the repetitive nature of the movement.
    (2)
    Last edited by Merrigan; 01-25-2024 at 08:50 AM.