Page 1 of 2 1 2 LastLast
Results 1 to 10 of 87

Hybrid View

  1. #1
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kes13a View Post
    I think your position is as unreasonable as the community reaching a consensus.

    what you are saying is that they, the devs, need to come up with ways to appeal to every single desire of every sub community....hate to break it to you, but I dont think thats ever going to happen. not to mention the absolute steaming mess the game would be if they tried.
    I'm not calling for them to make content for every single sub community. I am saying that because that there are so many sub-communities that it's impossible to appease all of them. What I said was to make the best casual, midcore, and hardcore content that they can and let all the sub communities pick what best suits them rather than try to appease anyone. I am saying to ignore all the people that are making demands and make the game the way that they think is best and have players determine for themselves what best suits them, or if anything in the game suits them at all.

    tl;dr: I'm telling them not to cater to anyone at all and just make the best game they can within their own definitions.

    Feedback is great and can help you find perspective, but it is RARELY a good idea to just implement what the loudest crowd is crying about.
    (0)

  2. #2
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,669
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by yoshinoharu View Post
    tl;dr: I'm telling them not to cater to anyone at all and just make the best game they can within their own definitions.

    Feedback is great and can help you find perspective, but it is RARELY a good idea to just implement what the loudest crowd is crying about.
    I definitely agree that the devs can sometimes be too good at listening to feedback and implement some questionable changes. Sometimes "you think you want that but you don't" is actually the correct answer, as was very much the case with the two minute meta. To be fair though, games like this live and die by how they respond to player feedback so I certainly don't envy the tightrope they have to walk.

    Quote Originally Posted by MahthildisMMORPG View Post
    FFXIV honestly should cut down on their abilities. We have too much. But most people won't appreciate having less all too much. A skill tree will alleviate a lot of issues, but that'll cause issues. Just tired of the button bloat.
    I have yet to hear a complaint about "button bloat" that didn't ultimately boil down to a skill issue on the complainer's part.
    (3)

  3. #3
    Player
    Join Date
    Dec 2022
    Posts
    168
    Quote Originally Posted by CidHeiral View Post
    I definitely agree that the devs can sometimes be too good at listening to feedback and implement some questionable changes. Sometimes "you think you want that but you don't" is actually the correct answer, as was very much the case with the two minute meta. To be fair though, games like this live and die by how they respond to player feedback so I certainly don't envy the tightrope they have to walk.



    I have yet to hear a complaint about "button bloat" that didn't ultimately boil down to a skill issue on the complainer's part.
    Insulting my ability as a player just because you disagree with me not liking something. Kinda makes everything else you said beforehand, irrelevant. Very mature.

    Especially if the stick is too much up your arse to consider that people dislike button bloat for various reasons outside of general gameplay. Because the lack of space on ones laptop or mouse to accommodate a class with over 31 spells and abilities including utility doesn't exist right? (Which is my main gripe about it)

    What about people with disabilities who are limited in range to be able to triple macro bind? (Normal, alt, shift, limited reach, low accessibility for people with limited dexterity. Another issue I have)

    But skill issue right? Typical neck beard response.

    Think before you speak.
    (3)
    Last edited by MahthildisMMORPG; 01-18-2024 at 07:58 AM. Reason: Unsatisfied with initial response

  4. #4
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,669
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by MahthildisMMORPG View Post
    Because the lack of space on ones laptop or mouse to accommodate a class with over 31 spells and abilities including utility doesn't exist right? (Which is my main gripe about it)
    Jobs currently average around 30 buttons give or take. If I were to only consider the keys directly above and below WASD (123QEZXC + Shift + Ctrl) that already accounts for 24 binds. Adding the next row over (4RFV + modifiers) brings that to 36 which already more than covers all your actions but still doesn't factor in your mouse, and doubly so if you have an MMO mouse with 30+ possible binds.

    There is plenty of room for all your buttons.

    Quote Originally Posted by MahthildisMMORPG View Post
    But skill issue right? Typical neck beard response.

    Think before you speak.
    Looks like I touched a nerve. Don't fret little one, with practice you can improve.
    (0)

  5. #5
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CidHeiral View Post
    I definitely agree that the devs can sometimes be too good at listening to feedback and implement some questionable changes. Sometimes "you think you want that but you don't" is actually the correct answer, as was very much the case with the two minute meta. To be fair though, games like this live and die by how they respond to player feedback so I certainly don't envy the tightrope they have to walk.
    But what if I think the two minute meta is genuinely good and helps the game? What if I'm happy they added it and hope it stays?
    (0)

  6. #6
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Xirean View Post
    But what if I think the two minute meta is genuinely good and helps the game? What if I'm happy they added it and hope it stays?
    See, the real issue here isn't that 2 min meta is bad persay, we just have two running theories since Yoshida and the Dev team are as transparent as Wood. It's either hard to express the unique personality of each job within 2 minutes, or the Battle content designers are still 3 guys and their interns so they're struggle bussing it as per usual.
    (0)

  7. #7
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by strawberrycake View Post
    See, the real issue here isn't that 2 min meta is bad persay, we just have two running theories since Yoshida and the Dev team are as transparent as Wood. It's either hard to express the unique personality of each job within 2 minutes, or the Battle content designers are still 3 guys and their interns so they're struggle bussing it as per usual.
    I was under the impression the 2 minute meta made it easier for them to balance. What exactly is the issue with the 2 minute meta aside from people finding it "boring"?
    (0)

  8. #8
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Xirean View Post
    I was under the impression the 2 minute meta made it easier for them to balance. What exactly is the issue with the 2 minute meta aside from people finding it "boring"?
    Well what I said, at least from people I've talked to, is what I mentions, It's too hemogeneous, the lack roles feeling different enough, having more personality, and some have assumed, it's possibly due to there being no *room* within the 2 min to allow jobs to feel more unique.
    (1)

  9. #9
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,046
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by strawberrycake View Post
    Well what I said, at least from people I've talked to, is what I mentions, It's too hemogeneous, the lack roles feeling different enough, having more personality, and some have assumed, it's possibly due to there being no *room* within the 2 min to allow jobs to feel more unique.
    It's not just an assumption or a possibility that there's no room to make jobs unique. Look at PLD, easily the most unique tank at the start of EW, forced to be reworked because it wasn't meshing with burst windows.
    (2)

  10. #10
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Xirean View Post
    But what if I think the two minute meta is genuinely good and helps the game? What if I'm happy they added it and hope it stays?
    Taylor Swift has surpassed Elvis in terms of sales and popularity. Does that make her a good musician? The Twilight series each grossed near or above 1 billion dollars in total revenue, while Bram Stoker's Dracula didn't even make half that (adjusted for inflation) despite having legends like Anthony Hopkins and Gary Oldman in the cast. Does that make it good writing and superior movies? I enjoyed Zenos in EW. Does that make him a good villain?

    The answer to all these questions is no. Taylor Swift's music is horrendous, the Twilight books are some of the worst written works of fiction and screenplays to ever exist. And a villain is only as good as his motive, which makes Zenos poorly constructed at best. However, what these all share is a high entertainment value. We live in an era where style is valued more than substance.

    This is an elaborated view of the two-minute meta. It lacks substance. It's a cash grabbing ploy that requires very little effort to implement while sucking in consumers who can't be bothered to learn how to play jobs correctly with intricate and individual design philosophies.

    Quote Originally Posted by Xirean View Post
    I was under the impression the 2 minute meta made it easier for them to balance. What exactly is the issue with the 2 minute meta aside from people finding it "boring"?
    The two minute burst window is more of a gimmick than a role concept. IOW, its design would be fine for how a particular job plays. It should not be used as an overall design concept for nearly every job in the game. It's not about balance. It's about setting the bar so low that minimal effort is required to clear the game's content. This frustrates players who want to play chess, but are forced to group with players who want to play checkers. Yes, the more difficult content is out there starting at EX/Unreal. While this is fantastic for encounter design, it does not include job design. That's the problem.

    I hope this makes sense.
    (0)

Page 1 of 2 1 2 LastLast