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  1. #11
    Player
    DisasterGayofCrisis's Avatar
    Join Date
    Dec 2023
    Location
    Ul'dah
    Posts
    50
    Character
    Yrsa Wind-strider
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ath192 View Post
    This is 100% disingenuous or willful ignorance. What was lost was content like Eureka and Bozja that wasn't implemented this expansion. You also fail to comprehend that players making this complaint were looking forward to new content to grind because they have already completed the relic grinds from the previous expansions, but instead, they just handed in the 1,500 tomes they already had rotting in their inventory and will now have nothing to do for 6 months in the game unless they missed doing something in previous expansions that did actually give more content to players they want to go finish.

    At this point, it just feels like you're gaslighting others.
    We have Variant Dungeons, we have Island Sanctuary, we have so much content still in the game so again what's lost? Just because we didn't another Eureka or Bozja doesn't mean anything, especially when they did not promise that Eureka and Bozja were the new standards for post-expansion content. This is once more not specifying a reason for why one time sink is more important than a precieved other one. If I saw arguments for relics being assigned to island sanctuary sure, I could understand since it wouldn't make sense but again, no content has been removed, no real difficulty altered, it's literally just moving something from a time sink to something most players do on a daily to weekly basis already.

    Quote Originally Posted by Solakor View Post
    Relics were meant to be timesinks and grindy from the start. It was always this way until EW. You can argue whatever you want but that is what they were meant to be.
    In EW the devs decided to unmake the game from every last bit of mmorpg and dregs of previous designs to suit the zoomer mindset of 0 commitment and instant reward.
    Will they do it again? Most likely because you can't go back now that they have done it once because the metrics are all that matters now and good and interesting design is not allowed
    There is a whole game of hundreds of hours worth of playtime to do between past and new content. Removing relics from a timesink really doesn't make the game worse nor does it really remove the need to commit to something. There are still other things to commit to in the game. Mounts, minions, titles, etc etc. We have plenty of content in the game and moving relics from something doesn't effect it.
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    Last edited by DisasterGayofCrisis; 01-17-2024 at 12:00 AM.