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  1. #51
    Player
    DisasterGayofCrisis's Avatar
    Join Date
    Dec 2023
    Location
    Ul'dah
    Posts
    50
    Character
    Yrsa Wind-strider
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Stormpeaks View Post
    You mean just like you didn't have to do relics if you didn't want to do the content ?

    Sounds about right.

    Oh but when it's in a way that benefits what you want it's okay but not the other, makes sense.
    Please don't try to gaslight me. I even said, in this very thread, I enjoyed what I've done with Eureka and various other side content, I enjoy doing dungeons so even the ARR relic quests weren't a big deal. Again, I am still waiting to hear what is lost by not tying one specific thing to exploratory zones when there are still a ton of other rewards and reasons to play in these zones, so again what is lost? Why is the longer timesink the more reasonable choice for relics as opposed to just doing roulettes? Because again, the content isn't harder or more demanding in the way ultimates are, they're just more of a time sink.
    (8)

  2. #52
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Ath192 View Post
    This is 100% disingenuous or willful ignorance. What was lost was content like Eureka and Bozja that wasn't implemented this expansion. You also fail to comprehend that players making this complaint were looking forward to new content to grind because they have already completed the relic grinds from the previous expansions, but instead, they just handed in the 1,500 tomes they already had rotting in their inventory and will now have nothing to do for 6 months in the game unless they missed doing something in previous expansions that did actually give more content to players they want to go finish.

    At this point, it just feels like you're gaslighting others.
    Thank you, actually losing hope here lol
    (6)

  3. #53
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,378
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Relic was easier to get than the actual tome weapons baring the Exquisite versions
    (6)

  4. #54
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    471
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DisasterGayofCrisis View Post
    But you can do Bozja
    You can do Eureka
    Deep dungeons, Island Sanctuary, etc etc, all still in the game.
    Thats good news!

    The content is not removed from the game. We have plenty of other stuff you can play, there are other rewards you can get from these things besides relic weapons. So again, please explain what is lost?
    What is lost is the additional relic reward from doing them...? That's like saying they can remove tome rewards from dungeons because you get gear drops from them!! >.>. Also IIRC we did not get an exploratory zone this expac that was tied to the relic story. Instead, the relic story was tied to a short-film.

    To say they're hard is not very true, they just require more time. To say this time proves something it really doesn't. Nothing is lost, nothing is even really gained at all.
    didn't say they were hard or proved anything, so I agree I guess? To say nothing was lost though is just false.
    (3)
    Last edited by TomsYoungerBro; 01-16-2024 at 11:55 PM.

  5. #55
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    All of this is irrelevant since I'm pretty sure they already said we're getting a new explo zone in DT which the relic (if we follow patterns) should be tied behind.
    (0)

  6. #56
    Player Solakor's Avatar
    Join Date
    Jun 2021
    Location
    Searching for skill expression
    Posts
    86
    Character
    Suo Sao
    World
    Ragnarok
    Main Class
    Samurai Lv 80
    Quote Originally Posted by DisasterGayofCrisis View Post
    Please don't try to gaslight me. I even said, in this very thread, I enjoyed what I've done with Eureka and various other side content, I enjoy doing dungeons so even the ARR relic quests weren't a big deal. Again, I am still waiting to hear what is lost by not tying one specific thing to exploratory zones when there are still a ton of other rewards and reasons to play in these zones, so again what is lost? Why is the longer timesink the more reasonable choice for relics as opposed to just doing roulettes? Because again, the content isn't harder or more demanding in the way ultimates are, they're just more of a time sink.
    Relics were meant to be timesinks and grindy from the start. It was always this way until EW. You can argue whatever you want but that is what they were meant to be.
    In EW the devs decided to unmake the game from every last bit of mmorpg and dregs of previous designs to suit the zoomer mindset of 0 commitment and instant reward.
    Will they do it again? Most likely because you can't go back now that they have done it once because the metrics are all that matters now and good and interesting design is not allowed
    (12)

  7. #57
    Player
    DisasterGayofCrisis's Avatar
    Join Date
    Dec 2023
    Location
    Ul'dah
    Posts
    50
    Character
    Yrsa Wind-strider
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ath192 View Post
    This is 100% disingenuous or willful ignorance. What was lost was content like Eureka and Bozja that wasn't implemented this expansion. You also fail to comprehend that players making this complaint were looking forward to new content to grind because they have already completed the relic grinds from the previous expansions, but instead, they just handed in the 1,500 tomes they already had rotting in their inventory and will now have nothing to do for 6 months in the game unless they missed doing something in previous expansions that did actually give more content to players they want to go finish.

    At this point, it just feels like you're gaslighting others.
    We have Variant Dungeons, we have Island Sanctuary, we have so much content still in the game so again what's lost? Just because we didn't another Eureka or Bozja doesn't mean anything, especially when they did not promise that Eureka and Bozja were the new standards for post-expansion content. This is once more not specifying a reason for why one time sink is more important than a precieved other one. If I saw arguments for relics being assigned to island sanctuary sure, I could understand since it wouldn't make sense but again, no content has been removed, no real difficulty altered, it's literally just moving something from a time sink to something most players do on a daily to weekly basis already.

    Quote Originally Posted by Solakor View Post
    Relics were meant to be timesinks and grindy from the start. It was always this way until EW. You can argue whatever you want but that is what they were meant to be.
    In EW the devs decided to unmake the game from every last bit of mmorpg and dregs of previous designs to suit the zoomer mindset of 0 commitment and instant reward.
    Will they do it again? Most likely because you can't go back now that they have done it once because the metrics are all that matters now and good and interesting design is not allowed
    There is a whole game of hundreds of hours worth of playtime to do between past and new content. Removing relics from a timesink really doesn't make the game worse nor does it really remove the need to commit to something. There are still other things to commit to in the game. Mounts, minions, titles, etc etc. We have plenty of content in the game and moving relics from something doesn't effect it.
    (6)
    Last edited by DisasterGayofCrisis; 01-17-2024 at 12:00 AM.

  8. #58
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LianaThorne View Post
    All of this is irrelevant since I'm pretty sure they already said we're getting a new explo zone in DT which the relic (if we follow patterns) should be tied behind.
    Well you know sometimes it's good to just really drive home the point this sucked in a major way so they never think of doing this again. They may as well remove the relics all together because as stated above, the tome weapons were already harder to get anyways.

    Heck, progging Alo Alo to augment the tome weapon may as well be the real relic in Endwalker.

    Quote Originally Posted by DisasterGayofCrisis View Post
    We have Variant Dungeons, we have Island Sanctuary, we have so much content still in the game so again what's lost? Just because we didn't another Eureka or Bozja doesn't mean anything, especially when they did not promise that Eureka and Bozja were the new standards for post-expansion content. This is once more not specifying a reason for why one time sink is more important than a precieved other one. If I saw arguments for relics being assigned to island sanctuary sure, I could understand since it wouldn't make sense but again, no content has been removed, no real difficulty altered, it's literally just moving something from a time sink to something most players do on a daily to weekly basis already.
    Yeah... you are never going to understand then. Good chatting with ya! I'm glad you think nothings wrong.
    (15)
    Last edited by Ath192; 01-17-2024 at 12:00 AM.

  9. #59
    Player Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by LianaThorne View Post
    All of this is irrelevant since I'm pretty sure they already said we're getting a new explo zone in DT which the relic (if we follow patterns) should be tied behind.
    They said we're getting new field operations but they haven't wither or not relic will be attached. It very well could be operations with another round of tome relics.
    (1)

  10. #60
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    471
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DisasterGayofCrisis View Post
    We have Variant Dungeons, we have Island Sanctuary, we have so much content still in the game so again what's lost? Just because we didn't another Eureka or Bozja doesn't mean anything, especially when they did not promise that Eureka and Bozja were the new standards for post-expansion content. This is once more not specifying a reason for why one time sink is more important than a precieved other one. If I saw arguments for relics being assigned to island sanctuary sure, I could understand since it wouldn't make sense but again, no content has been removed, no real difficulty altered, it's literally just moving something from a time sink to something most players do on a daily to weekly basis already.
    Honestly you are right. Everyone, its time to remove achievements from the game. The content is already there, so who cares if you do 50,000 ocean fishings? Just give me the rewards while i do dailies :P.


    What was lost was the Relic journey. The grind that the playerbase as a whole was doing while progressing what will eventually be the best weapon from the expansion. Even before exploration zones there were groups doing light/anima farms for their weapons and whatnot. I still remember in shb people had those parties up on a once-off occassion. Now we just login on patch day, turn in our 1500 tomes that we already have, and logout .
    (16)

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