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  1. #1
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SieyaM View Post
    I don't know exactly how the code works for XIV but I have a feeling this is not a feasible solution, otherwise they would have done it for Searing Light instead of just having the summoner cast it, it also would have worked before the change when SMN still had pets to command and they never implemented such a change.
    How is it not feasible? The only change to be done will be the check where the ability will originate. And I find it quite baffling knowing that pets in mmos aren't a new concept but 14's engine isn't capable of handling such despite having initial code to handle it?

    If so, i think this is not a technical issue but a prioritization issue. They have the resources to do so. For sure they have a way to test it and emulate worst case scenarios.
    (3)
    Last edited by rawker; 01-15-2024 at 06:30 AM.

  2. #2
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by rawker View Post
    How is it not feasible? The only change to be done will be the check where the ability will originate. And I find it quite baffling knowing that pets in mmos aren't a new concept but 14's engine isn't capable of handling such despite having initial code to handle it?

    If so, i think this is not a technical issue but a prioritization issue. They have the resources to do so. For sure they have a way to test it and emulate worst case scenarios.
    I don't know very much about XIV's engine but I do know they messed around with pets for at least 4 years and never got it quite right. It is usually never as simple as "just change originating location", especially in a game that has been ongoing and changing for 10 years. Code easily gets entangled in ways never intended. There is after all the whole TF2 coconut story to show how code can be very strange and unpredictable at times.
    (0)

  3. #3
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by rawker View Post
    How is it not feasible? The only change to be done will be the check where the ability will originate. And I find it quite baffling knowing that pets in mmos aren't a new concept but 14's engine isn't capable of handling such despite having initial code to handle it?

    If so, i think this is not a technical issue but a prioritization issue. They have the resources to do so. For sure they have a way to test it and emulate worst case scenarios.
    Sieya is actually telling you the truth, that really was the way it came out.
    Even I remember it from back in the day how jank the pet controls were. I was one of the players that started in ARR and started on SMN.
    And that is exactly what happened. I can remember back in the beginning the only pets I used were either the chicken nugget for solo and overworld play for the provoke... or in dungeons./raids Garuda because you had to for the Contagion power for the DoTs. I think by the time of Stormblood due to the reworks only Ifrit ever got used.
    (1)