If I had the task of designing Summoner for FFXIV, I'd make it a true pet class first and foremost...In MMO's "Summoner" type jobs have always worked best when leaning into the pet class archetype in some way in my opinion.
My attempt at a rough draft. Suggestions welcome.
Summons
I would divide the Summons into 3 pet types (Melee/Ranged/DoT)
- Melee (Ruby/Topaz Carbuncle - Ifrit/Titan) - Summons that specialize in heavy single target damage. Ideal for bossing and singular enemies.
- Ranged (Emerald/Obsidian Carbuncle - Garuda/Ramuh) - Summons that specialize in AoE damage. Ideal for multiple/group targets.
- DoT (Sapphire/Moonstone Carbuncle - Leviathan/Shiva) - Summons that specialize on DoT damage. Multipurpose - Can be brought into combat to cast debilitating DoT's before being switched out for a Melee/Ranged Summon. (Unlocked at Lvl 50)
*Summon Glamour allows the player to choose which category each Summon appears in - Ability effects also change accordingly.
Summon Abilities:
Each Summon type would be a true pet that is permanently summoned at the players side (just like Carbuncle/Egi are now) - Summons will auto-attack during combat and have a number of priority "command" abilities that are executed by the player to command the Summon to perform the desired ability.
Melee/Ranged Summons:
- Ability 1 - Flat damage - Gain 1 stack of Aetherflow upon execution.
- Ability 2 - Damage accompanied with a respective debuff (Stun, Heavy, Freeze, Paralyze) - Gain 1 stack of Aetherflow upon execution.
- Enkindle 1 - Summons first signature ability - Requires 1 stack of Aetherflow to execute.
- Enkindle 2 - Summons second signature ability - Requires 2 stacks of Aetherflow to execute.(Unlocked at Lvl 60)
DoT Summons (Unlocked at Lvl 50):
- Ability 1 - Single target DoT - Gain 1 stack of Aetherflow upon execution.
- Ability 2 - AoE DoT - Gain 1 stack of Aetherflow upon execution.
- Enkindle 1 - Refresh DoTs - Requires 1 stack of Aetherflow.
- Enkindle 2 - Detonate DoTs for high damage - Requires 2 stacks of Aetherflow.(Unlocked at Lvl 60)
Demi Summons - (Bahamut/Phoenix/Odin):
Upon exhausting both Aetherflow Stacks, The player gains access to the Summon Demi ability - A large temporary Demi Summon will be called forth for a period of time and would function much like the current Demi's. However each Demi will fall into one of the 3 core pet types respectively. (Unlocked at Lvl 70 - 100)
- Melee - Odin - Close range, cleaves with Zantetsuken, applies vulnerability.
- Ranged - Bahamut - Functions as his 5.0 iteration, raw damage.
- DoT - Phoenix - Functions the same as his 5.0 iteration, however ability damage is applied via a burn DoT.
Summon Evolution:
- As the player levels up and grows as a Summoner so to do the Summons themselves.
- At specific level cap milestones (50/75/100) - The Summons appearance will change and evolve, becoming larger and more fully formed as the Summoner/Summon grows in power. The final forms looking something similar to that of the current Gemstone Summons.
*Summon Glamour would allow players to set which stage of evolution each Summon appears as.
Utility:
The player will also have access to a number of spells that will buff the Summon/Party in regards to damage output and defense.
- Rouse/Spur/Radiant Aegis/Searing Light
Summon Glamour:
A glamour system UI added to the player section of the menu.
- Themed on the pages of the Summoner's grimoire.
- Players can customize their Summons in a number of ways - Identity (eg - Ifrit glamoured to Ravana), Evolution Rank, Size
*This UI system could also double up for a Fairy glamour system on Scholar.


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