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  1. #26
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mithron View Post
    Remember how much fun Dun Scaith was on day 1? How every job was actually hard to play and had dots to manage and the combat mechanics were actually interesting and engaging?
    Ahh yes, the days where every job had a dot on a 30 sec cd which you just pressed whenever it was up. So engaging and difficult.

    I wouldn't say jobs were more difficult back then. They were just not very intuitive and annoying. DRG in 3.x was one of the worst iterations of the job, outside of it getting 1-shot by raid wides in coil because of low mdef.

    Mechanics weren't that much more interesting either. It's just that the game was still fairly new so mechanic types hadn't been exhausted yet.

    You'll note many mechanics were still donut/away from boss aoes. Tank busters. Towers. Stacks/spread. Knock backs. Prox aoes.

    I love dun scaith, but its difficult because people just don't learn. Not because it was hard.
    (6)
    Last edited by Valkyrie_Lenneth; 01-09-2024 at 04:58 AM.