



Demi’s are only decent on SMN because there is literally nothing to interrupt in SMN’s LEGO brick building rotation, hell the one conflict they had was searing light being on the carbuncle which they removed because it kept getting eaten with summon Bahamut, old SMN had this problem as well (remember having to not move Bahamut and also have him despawn close to the boss so you didn’t lose ifrit auto’s)
Demis at least make thematic sense on SMN, on SCH you are just doing something that casting rouse on eos could replace without all the drama
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

