I wouldn't want Intervention and Sheltron be consolidated into one button tbh, especially given that intervention is currently a much stronger CD than Cover and a better use of gauge for target mit.
where with some other buttons where they share a CD (thill & BW for example), PLD has a unique ability where you can mit yourself with sheltron and then cast intervention to your Co tank at the same time, and this is very useful in a lot of high end scenarios as PLD gauge is very free (10 autos for 50, 20 autos to completely refill). a good example for this is DSR, with how you can mit though Double Dragons and also the thordan busters + cleaves. or in any situation where there is tank busters on both tanks.
as for right now, the button that really don't have a lot of use alongside cover is Shield bash, this is taking AoE situations in dungeons into account. shield lob isnt as useful due to Holy Spirit, but it is the PLD equivalent to tomahawk and the others including the increased aggro. clemency and cover will likely stay as it is the part of the overall class flair to the callbacks to past PLD's (and their use of restorative white magic)
as for button bloat, the likely case for next expansion is that if they do not remove buttons, they will mostly just give upgrades on top of existing buttons (take goring blade right now or known as Boring blade, this could be upgraded to a different move at 100, the same can be done with Circle of Scorn)
Edit for other parts:
Cover has more or less been dead in general use since SHB where it was brought into the Oath Gauge AND removed the 20% mit the PLD got in Stormblood. I have been wanting them to rework it or make it worth the gauge cost for about 5 years now as it went untouched in EW
TBN while cool, is objectively one of the worst tank cooldowns this expac. given it costs MP for a shield that has 25% of the targets max HP into it AND if it doesn't pop you waste a resource that is tied to the DRK's damage output.

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