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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,918
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    To me I feel like issue was not that the new jobs weren't interesting looks wise (viper kinda decent, the new caster was really... dissapointing visually), but the main issue is am I looking foward to new jobs in the first place? Not really no, The current Jobs already feel the same and are boring to me, I would much rather have a job design overhaul (Especially healers and tanks) then get 2 new jobs that will most likely play very similar to already existing jobs.

    I think the game is going to still do well and I'll still play it but theirs certainly a point where the game just feels less exiting now then it used to feel to me, which kind of sucks, I want to look foward to a new expansion not feel mild interest and to be content with new things.

    It's sad to say the things I'm most looking forward to is glam and graphics changes... (like I really like the direction with all that). when I'm more interested in combat and job fantasy elements.
    (20)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,022
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rithy255 View Post
    To me I feel like issue was not that the new jobs weren't interesting looks wise (viper kinda decent, the new caster was really... dissapointing visually), but the main issue is am I looking foward to new jobs in the first place? Not really no, The current Jobs already feel the same and are boring to me, I would much rather have a job design overhaul (Especially healers and tanks) then get 2 new jobs that will most likely play very similar to already existing jobs.
    I think Pictomancer's VFX look really out of place, like they're left over from the Fall Guys event, because no other VFX, be it other jobs or bosses, looks even remotely similar.

    But the main problem that is tempering my excitement is pretty much the same. Sure the new jobs look interesting, they always do when they release fancy sparkle trailers, but we have no idea what they play like.
    No matter how flashy the new job's effects and how pretty the gear looks like, we could be looking at the gameplay of "Reaper but Scouting" and "Budget Dancer but Casting".
    (5)