Oh. Why- Actually, I would ask why its like that, and not just something you can activate in the Another Criterion of your choice rather than a separate duty, but then I remind myself that so many systems and ideas they implement are half-baked messes, and it all makes sense.
I've progged and cleared and farmed plenty. It is simply my opinion that Ultimates (especially UWU-UCOB) are not LEAGUES harder than a Criterion, and certainly not harder than Criterion savage, which was the entire point I was replying to. I've done both TOP and Aloalo and there is no one mechanic in TOP that out ranks the downtime chain mechanic at the end of Statice in terms of precise and fast positioning. That is the reason the Criterions are lacking in engagement - they are too difficult to appeal to the more casual audience that might be interested and don't provide enough incentive for the hardcore crowd. It's really a case of "who is this even for", but the instances in their own are still well designed if you happen to be someone looking for exactly this type of thing.You probably don't remember or have done ultimate enough it's become second nature. If you did criterion savage every week it would become super easy too. You're probably comparing Ultimates in farm mode to Criterion savage in prog mode and thats not an accurate comparison. Understanding all the mechanics that go in an ultimate is always going to be way harder, even the tempo is different. The thing is once memorized and repeated ad nauseum it seems simple in retrospect.
Last edited by Caro178; 01-04-2024 at 06:37 AM.
Are we ever getting a CWLS limit increase?
No, I am not comparing them (in terms of difficulty). I am saying that in general, there are reasons to not do both, that cause both not to be done by people. One is not done due to the amount of things that have to be cleared to unlock it and its sheer reputation, and one is not done due to a lack of incentive.So you are comparing the most difficult content in-game, that to have access to it requires you to clear the final boss of a savage raid tier and assuming we are on content will be extremely difficult as well. To content that requires you to talk to the NPC to unlock it.
People don't avoid either of them "because they are not good raids". It is just that most people are not motivated by the quality of raids in this game.
Case in point: the minimum item level community, who are people who raid purely for the joy of raiding and virtually get no reward for doing it at all. This community is tiny compared to those who unsync everything for glamour or when the challenge has disappeared. The latter are motivated by ease, or reward, factors that have made ultimates and criterions less appealing to them.
A clear difference between them, and savage, is savage can eventually be unsynced as well.
It's mostly fluff, really. The apparent confirmation that we're getting an equivalent to Bozja and Eureka is about the most interesting thing there for me. I hope it's true and I also hope it's sooner rather than later in the patch cycle.
I'm a bit anxious about that. They mentioned that this was in their plans before this and I feel like it's more so just a reaction towards the player's attitudes towards the EW patch content.
I'm fine with it. I don't care for Eureka, but I like Bozja a lot. I just worry that it may be rushed out, and unpolished despite having two previous equivalents of said content in existence already.
Yeah, my expectations are buried deep in the ground at this point. They teased the concept of Garlemald having some content around rebuilding a portion of it that never amounted to anything and although it could be added in the future...there's only so long someone can wait for the additions that they'd like to see before they cease caring.I'm a bit anxious about that. They mentioned that this was in their plans before this and I feel like it's more so just a reaction towards the player's attitudes towards the EW patch content.
I'm fine with it. I don't care for Eureka, but I like Bozja a lot. I just worry that it may be rushed out, and unpolished despite having two previous equivalents of said content in existence already.
I'm mostly morbidly curious to see what they do at Fan Fest. Hrothgar women are going to be very niche but much like roegadyn women the very loud 'mUsClE mOmMy' crowd will shout to the high heavens about how awesome they are only to not actually play them in large numbers. Meanwhile I'm over here wondering if and when they're finally going to give Highlander men better faces or at least authentic eyebrows which have been requested since the days of ARR.
Exploratory or reconstruction content would excite me somewhat, but that's mostly because it's the only bit of content that makes the game feel like a real MMO that isn't raiding.
More housing inventory space is a huge need especially for large houses.
Gameplay ranks low in a videogame? That's enough FF forums for today.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.