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  1. #1
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    All I have to say is that I fail to see the point of the skip button at the end when you're still forced to sit there while it counts your points and your character does a little jig.

    Also the unskippable cutscene bits are really, really annoying. It feels like they're only there to stop people from speedrunning the first bit and then leaving asap to requeue and farm.
    (6)

  2. #2
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 100
    Quote Originally Posted by Denji View Post
    All I have to say is that I fail to see the point of the skip button at the end when you're still forced to sit there while it counts your points and your character does a little jig.

    Also the unskippable cutscene bits are really, really annoying. It feels like they're only there to stop people from speedrunning the first bit and then leaving asap to requeue and farm.
    I suspect the cutscenes between rounds are to give a sort of buffer for people to load. It's at least somewhat more interesting than staring at a line of people with rings around them for 30 seconds.
    (0)

  3. #3
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Doozer View Post
    I suspect the cutscenes between rounds are to give a sort of buffer for people to load. It's at least somewhat more interesting than staring at a line of people with rings around them for 30 seconds.
    i don't mind the between ones it's the one when i wanna leave.
    (0)